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72 lines
2.7 KiB
C++
72 lines
2.7 KiB
C++
7 years ago
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#include "tilecachedrecastmeshmanager.hpp"
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#include "makenavmesh.hpp"
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#include "gettilespositions.hpp"
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#include "settingsutils.hpp"
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namespace DetourNavigator
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{
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TileCachedRecastMeshManager::TileCachedRecastMeshManager(const Settings& settings)
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: mSettings(settings)
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{
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}
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bool TileCachedRecastMeshManager::addObject(std::size_t id, const btCollisionShape& shape,
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const btTransform& transform)
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{
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bool result = false;
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auto& tilesPositions = mObjectsTilesPositions[id];
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const auto border = getBorderSize(mSettings);
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getTilesPositions(shape, transform, mSettings, [&] (const TilePosition& tilePosition)
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{
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std::unique_lock<std::mutex> lock(mTilesMutex);
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auto tile = mTiles.find(tilePosition);
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if (tile == mTiles.end())
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{
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auto tileBounds = makeTileBounds(mSettings, tilePosition);
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tileBounds.mMin -= osg::Vec2f(border, border);
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tileBounds.mMax += osg::Vec2f(border, border);
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tile = mTiles.insert(std::make_pair(tilePosition,
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CachedRecastMeshManager(mSettings, tileBounds))).first;
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}
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if (tile->second.addObject(id, shape, transform))
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{
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lock.unlock();
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tilesPositions.push_back(tilePosition);
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result = true;
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}
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});
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return result;
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}
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boost::optional<RecastMeshManager::Object> TileCachedRecastMeshManager::removeObject(std::size_t id)
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{
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const auto object = mObjectsTilesPositions.find(id);
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if (object == mObjectsTilesPositions.end())
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return boost::none;
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boost::optional<RecastMeshManager::Object> result;
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for (const auto& tilePosition : object->second)
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{
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std::unique_lock<std::mutex> lock(mTilesMutex);
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const auto tile = mTiles.find(tilePosition);
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if (tile == mTiles.end())
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continue;
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const auto tileResult = tile->second.removeObject(id);
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if (tile->second.isEmpty())
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mTiles.erase(tile);
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lock.unlock();
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if (tileResult && !result)
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result = tileResult;
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}
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return result;
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}
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std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getMesh(const TilePosition& tilePosition)
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{
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const std::lock_guard<std::mutex> lock(mTilesMutex);
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const auto it = mTiles.find(tilePosition);
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if (it == mTiles.end())
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return nullptr;
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return it->second.getMesh();
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}
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}
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