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35 lines
767 B
C++
35 lines
767 B
C++
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#ifndef GAME_MWWORLD_MWSTORE_H
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#define GAME_MWWORLD_MWSTORE_H
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#include <string>
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#include <components/gameplay/store.hpp>
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#include "store.hpp"
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namespace MWWorld
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{
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class MWStore : public GamePlay::StoreWrap
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{
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const MWWorld::Store<ESM::GameSetting>& mGmst;
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const MWWorld::Store<ESM::Spell> &mSpells;
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public:
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MWStore();
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~MWStore();
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virtual int findGmstInt(const std::string& name) const;
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virtual float findGmstFloat(const std::string& name) const;
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virtual const ESM::Skill *findSkill(int index) const;
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virtual const ESM::MagicEffect* findMagicEffect(int id) const;
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virtual const GamePlay::CommonStore<ESM::Spell>& getSpells() const;
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};
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}
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#endif // GAME_MWWORLD_MWSTORE_H
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