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openmw-tes3mp/apps/openmw/mwscript/compilercontext.cpp

71 lines
2.3 KiB
C++

#include "compilercontext.hpp"
#include "../mwworld/esmstore.hpp"
#include <components/compiler/locals.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/scriptmanager.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/class.hpp"
namespace MWScript
{
CompilerContext::CompilerContext (Type type)
: mType (type)
{}
bool CompilerContext::canDeclareLocals() const
{
return mType==Type_Full;
}
char CompilerContext::getGlobalType (const std::string& name) const
{
return MWBase::Environment::get().getWorld()->getGlobalVariableType (name);
}
char CompilerContext::getMemberType (const std::string& name, const std::string& id) const
{
MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->getPtr (id, false);
std::string script = MWWorld::Class::get (ptr).getScript (ptr);
if (script.empty())
return ' ';
return MWBase::Environment::get().getScriptManager()->getLocals (script).getType (name);
}
bool CompilerContext::isId (const std::string& name) const
{
const MWWorld::ESMStore &store =
MWBase::Environment::get().getWorld()->getStore();
return
store.get<ESM::Activator>().search (name) ||
store.get<ESM::Potion>().search (name) ||
store.get<ESM::Apparatus>().search (name) ||
store.get<ESM::Armor>().search (name) ||
store.get<ESM::Book>().search (name) ||
store.get<ESM::Cloth>().search (name) ||
store.get<ESM::Container>().search (name) ||
store.get<ESM::Creature>().search (name) ||
store.get<ESM::Door>().search (name) ||
store.get<ESM::Ingredient>().search (name) ||
store.get<ESM::CreatureLevList>().search (name) ||
store.get<ESM::ItemLevList>().search (name) ||
store.get<ESM::Light>().search (name) ||
store.get<ESM::Tool>().search (name) ||
store.get<ESM::Miscellaneous>().search (name) ||
store.get<ESM::NPC>().search (name) ||
store.get<ESM::Probe>().search (name) ||
store.get<ESM::Repair>().search (name) ||
store.get<ESM::Static>().search (name) ||
store.get<ESM::Weapon>().search (name);
}
}