2017-06-10 09:01:37 +00:00
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#ifndef OPENMW_PROCESSORPLAYERKILLCOUNT_HPP
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#define OPENMW_PROCESSORPLAYERKILLCOUNT_HPP
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2017-07-03 17:13:10 +00:00
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#include "../PlayerProcessor.hpp"
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2017-06-10 09:01:37 +00:00
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namespace mwmp
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{
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2017-12-09 02:20:55 +00:00
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class ProcessorPlayerKillCount final: public PlayerProcessor
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2017-06-10 09:01:37 +00:00
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{
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public:
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ProcessorPlayerKillCount()
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{
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BPP_INIT(ID_PLAYER_KILL_COUNT)
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}
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2017-12-07 23:32:39 +00:00
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void Do(PlayerPacket &packet, const std::shared_ptr<Player> &player) override
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2017-06-10 09:01:37 +00:00
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{
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DEBUG_PRINTF(strPacketID.c_str());
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2017-06-10 11:04:19 +00:00
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packet.Send(true);
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2017-08-27 16:15:56 +00:00
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Networking::get().getState().getEventCtrl().Call<CoreEvent::ON_PLAYER_KILLCOUNT>(player);
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2017-06-10 09:01:37 +00:00
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}
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};
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}
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#endif //OPENMW_PROCESSORPLAYERKILLCOUNT_HPP
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