2015-09-19 16:19:36 +00:00
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#ifndef OPENMW_MWRENDER_RENDERBIN_H
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#define OPENMW_MWRENDER_RENDERBIN_H
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namespace MWRender
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{
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/// Defines the render bin numbers used in the OpenMW scene graph. The bin with the lowest number is rendered first.
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enum RenderBins
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{
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RenderBin_Sky = -1,
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2015-10-19 20:17:04 +00:00
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RenderBin_Default = 0, // osg::StateSet::OPAQUE_BIN
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2015-09-19 16:19:36 +00:00
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RenderBin_Water = 9,
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2015-10-19 20:17:04 +00:00
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RenderBin_DepthSorted = 10, // osg::StateSet::TRANSPARENT_BIN
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RenderBin_OcclusionQuery = 11,
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RenderBin_FirstPerson = 12,
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RenderBin_SunGlare = 13
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2015-09-19 16:19:36 +00:00
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};
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}
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#endif
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