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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketPlayerAnimPlay.cpp

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#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketPlayerAnimPlay.hpp"
mwmp::PacketPlayerAnimPlay::PacketPlayerAnimPlay(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_ANIM_PLAY;
}
void mwmp::PacketPlayerAnimPlay::Packet(RakNet::BitStream *newBitstream, bool send)
{
PlayerPacket::Packet(newBitstream, send);
RW(player->animation.groupname, send);
RW(player->animation.mode, send);
RW(player->animation.count, send);
RW(player->animation.persist, send);
}