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openmw-tes3mp/components/openmw-mp/Packets/Player/PlayerPacket.cpp

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#include <components/openmw-mp/NetworkMessages.hpp>
#include <PacketPriority.h>
#include <RakPeer.h>
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#include "PlayerPacket.hpp"
using namespace mwmp;
PlayerPacket::PlayerPacket(RakNet::RakPeerInterface *peer) : BasePacket(peer)
{
packetID = 0;
priority = HIGH_PRIORITY;
reliability = RELIABLE_ORDERED;
orderChannel = CHANNEL_PLAYER;
this->peer = peer;
}
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PlayerPacket::~PlayerPacket()
{
}
void PlayerPacket::setPlayer(BasePlayer *newPlayer)
{
player = newPlayer;
guid = player->guid;
}
BasePlayer *PlayerPacket::getPlayer()
{
return player;
}