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#ifndef MWGUI_BOOKWINDOW_H
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#define MWGUI_BOOKWINDOW_H
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#include "window_base.hpp"
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#include "../mwworld/ptr.hpp"
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namespace MWGui
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{
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class BookWindow : public WindowBase
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{
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public:
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BookWindow(MWBase::WindowManager& parWindowManager);
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void open(MWWorld::Ptr book);
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void setTakeButtonShow(bool show);
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protected:
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void onNextPageButtonClicked (MyGUI::Widget* _sender);
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void onPrevPageButtonClicked (MyGUI::Widget* _sender);
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void onCloseButtonClicked (MyGUI::Widget* _sender);
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void onTakeButtonClicked (MyGUI::Widget* _sender);
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void updatePages();
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void clearPages();
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private:
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MyGUI::Button* mCloseButton;
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MyGUI::Button* mTakeButton;
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MyGUI::Button* mNextPageButton;
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MyGUI::Button* mPrevPageButton;
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MyGUI::TextBox* mLeftPageNumber;
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MyGUI::TextBox* mRightPageNumber;
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MyGUI::Widget* mLeftPage;
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MyGUI::Widget* mRightPage;
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unsigned int mCurrentPage; // 0 is first page
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std::vector<MyGUI::Widget*> mPages;
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MWWorld::Ptr mBook;
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};
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}
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#endif
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