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Remove empty lines

This commit is contained in:
Nelsson Huotari 2019-04-08 11:33:11 +03:00
parent 46ee639892
commit 001ca68cc7
2 changed files with 0 additions and 2 deletions

View file

@ -182,7 +182,6 @@ void CSVRender::TerrainSelection::drawTextureSelection(const osg::ref_ptr<osg::V
{ {
if (!mSelection.empty()) if (!mSelection.empty())
{ {
// Nudge selection by 1/4th of a texture size, similar how blendmaps are nudged // Nudge selection by 1/4th of a texture size, similar how blendmaps are nudged
const float nudgePercentage = 0.25f; const float nudgePercentage = 0.25f;
const int nudgeOffset = (cellSize / landTextureSize) * nudgePercentage; const int nudgeOffset = (cellSize / landTextureSize) * nudgePercentage;

View file

@ -30,7 +30,6 @@ namespace CSVRender
/// \brief Class handling the terrain selection data and rendering /// \brief Class handling the terrain selection data and rendering
class TerrainSelection class TerrainSelection
{ {
public: public:
TerrainSelection(osg::Group* parentNode, WorldspaceWidget *worldspaceWidget, TerrainSelectionType type); TerrainSelection(osg::Group* parentNode, WorldspaceWidget *worldspaceWidget, TerrainSelectionType type);