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@ -261,7 +261,7 @@ namespace MWWorld
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virtual void adjustScale(const MWWorld::Ptr& ptr, osg::Vec3f& scale, bool rendering) const;
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/// @param rendering Indicates if the scale to adjust is for the rendering mesh, or for the collision mesh
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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///< Determine whether or not \a item can be sold to an npc with the given \a npcServices
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virtual int getServices (const MWWorld::Ptr& actor) const;
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