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some updates after terrain merge
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parent
523648dbb1
commit
006e1cde85
1 changed files with 5 additions and 7 deletions
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@ -180,12 +180,10 @@ void Debugging::enableCellPathgrid(MWWorld::Ptr::CellStore *store)
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if (!pathgrid) return;
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Vector3 cellPathGridPos;
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/// \todo replace tests like this with isExterior method of ESM::Cell after merging with terrain branch
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if (!(store->cell->data.flags & ESM::Cell::Interior))
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if (store->cell->isExterior())
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{
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/// \todo Replace with ESM::Land::REAL_SIZE after merging with terrain branch
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cellPathGridPos.x = store->cell->data.gridX * 8192;
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cellPathGridPos.y = store->cell->data.gridY * 8192;
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cellPathGridPos.x = store->cell->data.gridX * ESM::Land::REAL_SIZE;
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cellPathGridPos.y = store->cell->data.gridY * ESM::Land::REAL_SIZE;
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}
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SceneNode *cellPathGrid = mPathGridRoot->createChildSceneNode(cellPathGridPos);
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ESM::Pathgrid::PointList points = pathgrid->points;
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@ -207,7 +205,7 @@ void Debugging::enableCellPathgrid(MWWorld::Ptr::CellStore *store)
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Vector3(p2.x, p2.y, p2.z)));
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}
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if (!(store->cell->data.flags & ESM::Cell::Interior))
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if (store->cell->isExterior())
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{
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mExteriorPathgridNodes[std::make_pair(store->cell->data.gridX, store->cell->data.gridY)] = cellPathGrid;
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}
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@ -220,7 +218,7 @@ void Debugging::enableCellPathgrid(MWWorld::Ptr::CellStore *store)
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void Debugging::disableCellPathgrid(MWWorld::Ptr::CellStore *store)
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{
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if (!(store->cell->data.flags & ESM::Cell::Interior))
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if (store->cell->isExterior())
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{
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ExteriorPathgridNodes::iterator it =
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mExteriorPathgridNodes.find(std::make_pair(store->cell->data.gridX, store->cell->data.gridY));
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