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[Server] Add PlayerProcessor
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3 changed files with 76 additions and 0 deletions
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@ -79,6 +79,8 @@ set(SERVER
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Script/Functions/Spells.cpp Script/Functions/Timer.cpp Script/Functions/Positions.cpp
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Script/Functions/Cells.cpp Script/Functions/World.cpp Script/Functions/Miscellaneous.cpp
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PlayerProcessor.cpp
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Script/API/TimerAPI.cpp Script/API/PublicFnAPI.cpp
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${PawnScript_Sources}
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${LuaScript_Sources}
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39
apps/openmw-mp/PlayerProcessor.cpp
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39
apps/openmw-mp/PlayerProcessor.cpp
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@ -0,0 +1,39 @@
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//
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// Created by koncord on 31.03.17.
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//
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#include "PlayerProcessor.hpp"
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#include "Networking.hpp"
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//#include <boost/foreach.hpp>
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using namespace mwmp;
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PlayerProcessor::processors_t PlayerProcessor::processors;
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void PlayerProcessor::AddProcessor(PlayerProcessor *processor) noexcept
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{
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for(auto &p : processors)
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{
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if(processor->packetID == p.first)
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throw std::logic_error("processor " + p.second->strPacketID + " already registered. Check " +
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processor->className + " and " + p.second->className);
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}
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processors.insert(processors_t::value_type(processor->GetPacketID(), processor));
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}
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bool PlayerProcessor::Process(RakNet::Packet &packet) noexcept
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{
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//BOOST_FOREACH(processors_t::value_type &processor, processors)
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for(auto &processor : processors)
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{
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if(processor.first == packet.data[0])
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{
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Player *player = Players::getPlayer(packet.guid);
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PlayerPacket *myPacket = Networking::get().getPlayerController()->GetPacket(packet.data[0]);
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processor.second->Do(*myPacket, *player);
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return true;
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}
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}
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return false;
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}
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35
apps/openmw-mp/PlayerProcessor.hpp
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35
apps/openmw-mp/PlayerProcessor.hpp
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@ -0,0 +1,35 @@
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//
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// Created by koncord on 31.03.17.
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//
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#ifndef OPENMW_BASEPLAYERPROCESSOR_HPP
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#define OPENMW_BASEPLAYERPROCESSOR_HPP
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#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
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#include <components/openmw-mp/Packets/BasePacket.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <unordered_map>
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#include <memory>
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//#include <boost/unordered_map.hpp>
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//#include <boost/shared_ptr.hpp>
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#include "Player.hpp"
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namespace mwmp
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{
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class PlayerProcessor : public BasePacketProcessor
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{
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public:
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virtual void Do(PlayerPacket &packet, Player &player) = 0;
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static bool Process(RakNet::Packet &packet) noexcept;
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static void AddProcessor(PlayerProcessor *processor) noexcept;
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//typedef boost::unordered_map<unsigned char, boost::shared_ptr<PlayerProcessor> > processors_t;
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typedef std::unordered_map<unsigned char, std::unique_ptr<PlayerProcessor> > processors_t;
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private:
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static processors_t processors;
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};
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}
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#endif //OPENMW_BASEPLAYERPROCESSOR_HPP
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