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[Client] Rename ObjectList's addObject() into addBaseObject()

This commit is contained in:
David Cernat 2020-01-23 16:40:04 +02:00
parent 296c04af71
commit 038c5b8231
5 changed files with 28 additions and 28 deletions

View file

@ -126,7 +126,7 @@ namespace MWGui
mwmp::BaseObject baseObject = objectList->getBaseObjectFromPtr(mPtr);
MWWorld::Ptr itemPtr = mModel->getItem(mSelectedItem).mBase;
objectList->addContainerItem(baseObject, itemPtr, itemPtr.getRefData().getCount(), count);
objectList->addObject(baseObject);
objectList->addBaseObject(baseObject);
objectList->sendContainer();
/*
End of tes3mp addition
@ -170,7 +170,7 @@ namespace MWGui
mwmp::BaseObject baseObject = objectList->getBaseObjectFromPtr(mPtr);
MWWorld::Ptr itemPtr = mDragAndDrop->mItem.mBase;
objectList->addContainerItem(baseObject, itemPtr, mDragAndDrop->mDraggedCount, 0);
objectList->addObject(baseObject);
objectList->addBaseObject(baseObject);
objectList->sendContainer();
}
/*

View file

@ -123,7 +123,7 @@ MWWorld::Ptr ContainerItemModel::copyItem (const ItemStack& item, size_t count,
objectList->containerSubAction = mwmp::BaseObjectList::NONE;
mwmp::BaseObject baseObject = objectList->getBaseObjectFromPtr(source);
objectList->addContainerItem(baseObject, item.mBase, count, 0);
objectList->addObject(baseObject);
objectList->addBaseObject(baseObject);
objectList->sendContainer();
/*
End of tes3mp addition
@ -175,7 +175,7 @@ void ContainerItemModel::removeItem (const ItemStack& item, size_t count)
objectList->containerSubAction = mwmp::BaseObjectList::NONE;
mwmp::BaseObject baseObject = objectList->getBaseObjectFromPtr(source);
objectList->addContainerItem(baseObject, *it, it->getRefData().getCount(), toRemove);
objectList->addObject(baseObject);
objectList->addBaseObject(baseObject);
objectList->sendContainer();
toRemove -= it->getRefData().getCount();

View file

@ -64,7 +64,7 @@ void ObjectList::reset()
containerSubAction = 0;
}
void ObjectList::addObject(BaseObject baseObject)
void ObjectList::addBaseObject(BaseObject baseObject)
{
baseObjects.push_back(baseObject);
}
@ -140,7 +140,7 @@ void ObjectList::addEntireContainer(const MWWorld::Ptr& ptr)
addContainerItem(baseObject, itemPtr, itemPtr.getRefData().getCount(), itemPtr.getRefData().getCount());
}
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::editContainers(MWWorld::CellStore* cellStore)
@ -992,7 +992,7 @@ void ObjectList::addObjectGeneric(const MWWorld::Ptr& ptr)
cell = *ptr.getCell()->getCell();
mwmp::BaseObject baseObject = getBaseObjectFromPtr(ptr);
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectActivate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& activatingActor)
@ -1002,7 +1002,7 @@ void ObjectList::addObjectActivate(const MWWorld::Ptr& ptr, const MWWorld::Ptr&
mwmp::BaseObject baseObject = getBaseObjectFromPtr(ptr);
baseObject.activatingActor = MechanicsHelper::getTarget(activatingActor);
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectHit(const MWWorld::Ptr& ptr, const MWWorld::Ptr& hittingActor)
@ -1013,7 +1013,7 @@ void ObjectList::addObjectHit(const MWWorld::Ptr& ptr, const MWWorld::Ptr& hitti
baseObject.hittingActor = MechanicsHelper::getTarget(hittingActor);
baseObject.hitAttack.success = false;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectHit(const MWWorld::Ptr& ptr, const MWWorld::Ptr& hittingActor, const Attack hitAttack)
@ -1024,7 +1024,7 @@ void ObjectList::addObjectHit(const MWWorld::Ptr& ptr, const MWWorld::Ptr& hitti
baseObject.hittingActor = MechanicsHelper::getTarget(hittingActor);
baseObject.hitAttack = hitAttack;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectPlace(const MWWorld::Ptr& ptr, bool droppedByPlayer)
@ -1058,7 +1058,7 @@ void ObjectList::addObjectPlace(const MWWorld::Ptr& ptr, bool droppedByPlayer)
// Get the real count of gold in a stack
baseObject.goldValue = ptr.getCellRef().getGoldValue();
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectSpawn(const MWWorld::Ptr& ptr)
@ -1083,7 +1083,7 @@ void ObjectList::addObjectSpawn(const MWWorld::Ptr& ptr)
// we actually see on this client
baseObject.position = ptr.getRefData().getPosition();
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectSpawn(const MWWorld::Ptr& ptr, const MWWorld::Ptr& master, std::string spellId, int effectId, float duration)
@ -1104,7 +1104,7 @@ void ObjectList::addObjectSpawn(const MWWorld::Ptr& ptr, const MWWorld::Ptr& mas
// we actually see on this client
baseObject.position = ptr.getRefData().getPosition();
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectLock(const MWWorld::Ptr& ptr, int lockLevel)
@ -1116,7 +1116,7 @@ void ObjectList::addObjectLock(const MWWorld::Ptr& ptr, int lockLevel)
baseObject.refNum = ptr.getCellRef().getRefNum().mIndex;
baseObject.mpNum = ptr.getCellRef().getMpNum();
baseObject.lockLevel = lockLevel;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectTrap(const MWWorld::Ptr& ptr, const ESM::Position& pos, bool isDisarmed)
@ -1129,7 +1129,7 @@ void ObjectList::addObjectTrap(const MWWorld::Ptr& ptr, const ESM::Position& pos
baseObject.mpNum = ptr.getCellRef().getMpNum();
baseObject.isDisarmed = isDisarmed;
baseObject.position = pos;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectScale(const MWWorld::Ptr& ptr, float scale)
@ -1141,7 +1141,7 @@ void ObjectList::addObjectScale(const MWWorld::Ptr& ptr, float scale)
baseObject.refNum = ptr.getCellRef().getRefNum().mIndex;
baseObject.mpNum = ptr.getCellRef().getMpNum();
baseObject.scale = scale;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectState(const MWWorld::Ptr& ptr, bool objectState)
@ -1153,7 +1153,7 @@ void ObjectList::addObjectState(const MWWorld::Ptr& ptr, bool objectState)
baseObject.refNum = ptr.getCellRef().getRefNum().mIndex;
baseObject.mpNum = ptr.getCellRef().getMpNum();
baseObject.objectState = objectState;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addObjectAnimPlay(const MWWorld::Ptr& ptr, std::string group, int mode)
@ -1166,7 +1166,7 @@ void ObjectList::addObjectAnimPlay(const MWWorld::Ptr& ptr, std::string group, i
baseObject.mpNum = ptr.getCellRef().getMpNum();
baseObject.animGroup = group;
baseObject.animMode = mode;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addDoorState(const MWWorld::Ptr& ptr, MWWorld::DoorState state)
@ -1178,14 +1178,14 @@ void ObjectList::addDoorState(const MWWorld::Ptr& ptr, MWWorld::DoorState state)
baseObject.refNum = ptr.getCellRef().getRefNum().mIndex;
baseObject.mpNum = ptr.getCellRef().getMpNum();
baseObject.doorState = static_cast<int>(state);
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addMusicPlay(std::string filename)
{
mwmp::BaseObject baseObject;
baseObject.musicFilename = filename;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addVideoPlay(std::string filename, bool allowSkipping)
@ -1193,7 +1193,7 @@ void ObjectList::addVideoPlay(std::string filename, bool allowSkipping)
mwmp::BaseObject baseObject;
baseObject.videoFilename = filename;
baseObject.allowSkipping = allowSkipping;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addConsoleCommandObject(const MWWorld::Ptr& ptr)
@ -1220,7 +1220,7 @@ void ObjectList::addConsoleCommandObject(const MWWorld::Ptr& ptr)
baseObject.mpNum = ptr.getCellRef().getMpNum();
}
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addScriptLocalShort(const MWWorld::Ptr& ptr, int index, int shortVal)
@ -1233,7 +1233,7 @@ void ObjectList::addScriptLocalShort(const MWWorld::Ptr& ptr, int index, int sho
baseObject.mpNum = ptr.getCellRef().getMpNum();
baseObject.index = index;
baseObject.shortVal = shortVal;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addScriptLocalFloat(const MWWorld::Ptr& ptr, int index, float floatVal)
@ -1246,7 +1246,7 @@ void ObjectList::addScriptLocalFloat(const MWWorld::Ptr& ptr, int index, float f
baseObject.mpNum = ptr.getCellRef().getMpNum();
baseObject.index = index;
baseObject.floatVal = floatVal;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::addScriptMemberShort(std::string refId, int index, int shortVal)
@ -1255,7 +1255,7 @@ void ObjectList::addScriptMemberShort(std::string refId, int index, int shortVal
baseObject.refId = refId;
baseObject.index = index;
baseObject.shortVal = shortVal;
addObject(baseObject);
addBaseObject(baseObject);
}
void ObjectList::sendObjectActivate()

View file

@ -17,7 +17,7 @@ namespace mwmp
void reset();
void addObject(BaseObject baseObject);
void addBaseObject(BaseObject baseObject);
mwmp::BaseObject getBaseObjectFromPtr(const MWWorld::Ptr& ptr);
void addContainerItem(mwmp::BaseObject& baseObject, const MWWorld::Ptr& itemPtr, int itemCount, int actionCount);
void addContainerItem(mwmp::BaseObject& baseObject, const std::string itemId, int itemCount, int actionCount);

View file

@ -145,7 +145,7 @@ namespace MWScript
objectList->containerSubAction = mwmp::BaseObjectList::NONE;
mwmp::BaseObject baseObject = objectList->getBaseObjectFromPtr(ptr);
objectList->addContainerItem(baseObject, item, count, 0);
objectList->addObject(baseObject);
objectList->addBaseObject(baseObject);
objectList->sendContainer();
}
/*
@ -273,7 +273,7 @@ namespace MWScript
mwmp::BaseObject baseObject = objectList->getBaseObjectFromPtr(ptr);
objectList->addContainerItem(baseObject, item, 0, count);
objectList->addObject(baseObject);
objectList->addBaseObject(baseObject);
objectList->sendContainer();
}
/*