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@ -343,7 +343,6 @@ namespace MWWorld
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int newX, newY;
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MWBase::Environment::get().getWorld()->positionToIndex(pos.x(), pos.y(), newX, newY);
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changeCellGrid(newX, newY);
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//mRendering.updateTerrain();
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}
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}
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@ -352,8 +351,6 @@ namespace MWWorld
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Loading::Listener* loadingListener = MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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Loading::ScopedLoad load(loadingListener);
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//mRendering.enableTerrain(true);
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std::string loadingExteriorText = "#{sLoadingMessage3}";
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loadingListener->setLabel(loadingExteriorText);
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@ -522,8 +519,6 @@ namespace MWWorld
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loadingListener->setLabel(loadingInteriorText);
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Loading::ScopedLoad load(loadingListener);
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//mRendering.enableTerrain(false);
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if(!loadcell)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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@ -584,8 +579,6 @@ namespace MWWorld
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CellStore* current = MWBase::Environment::get().getWorld()->getExterior(x, y);
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changePlayerCell(current, position, adjustPlayerPos);
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//mRendering.updateTerrain();
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}
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CellStore* Scene::getCurrentCell ()
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