|
|
|
@ -55,14 +55,16 @@ namespace MWClass
|
|
|
|
|
{
|
|
|
|
|
if(ref->base->npdt52.gold != -10)
|
|
|
|
|
{
|
|
|
|
|
data->mNpcStats.mFactionRank[ref->base->faction] = ref->base->npdt52.rank;
|
|
|
|
|
data->mNpcStats.mFactionRank[ref->base->faction] = (int)ref->base->npdt52.rank;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
data->mNpcStats.mFactionRank[ref->base->faction] = ref->base->npdt52.rank;
|
|
|
|
|
data->mNpcStats.mFactionRank[ref->base->faction] = (int)ref->base->npdt12.rank;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(ref->base->npdt52.gold != -10)
|
|
|
|
|
{
|
|
|
|
|
for (int i=0; i<27; ++i)
|
|
|
|
|
data->mNpcStats.mSkill[i].setBase (ref->base->npdt52.skills[i]);
|
|
|
|
|
|
|
|
|
@ -80,6 +82,11 @@ namespace MWClass
|
|
|
|
|
data->mCreatureStats.mDynamic[2].set (ref->base->npdt52.fatigue);
|
|
|
|
|
|
|
|
|
|
data->mCreatureStats.mLevel = ref->base->npdt52.level;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
//TODO: do something with npdt12 maybe:p
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// \todo add initial container content
|
|
|
|
|
|
|
|
|
|