[Server] Use clearer names for functions used to get last received data

Additionally, rename GetObjectChangesSize() into the less confusing GetObjectListSize()
pull/459/head
David Cernat 7 years ago
parent aeb2e57444
commit 04dd59e638

@ -20,7 +20,7 @@ const BaseActor emptyActor = {};
static std::string tempCellDescription;
void ActorFunctions::ReadLastActorList() noexcept
void ActorFunctions::ReadReceivedActorList() noexcept
{
readActorList = mwmp::Networking::getPtr()->getLastActorList();
}
@ -46,7 +46,7 @@ void ActorFunctions::SetActorListPid(unsigned short pid) noexcept
writeActorList.guid = player->guid;
}
void ActorFunctions::CopyLastActorListToStore() noexcept
void ActorFunctions::CopyReceivedActorListToStore() noexcept
{
writeActorList = *readActorList;
}
@ -497,10 +497,21 @@ void ActorFunctions::SendActorCellChange(bool sendToOtherVisitors, bool skipAtta
}
}
// All methods below are deprecated versions of methods from above
void ActorFunctions::ReadLastActorList() noexcept
{
ReadReceivedActorList();
}
void ActorFunctions::InitializeActorList(unsigned short pid) noexcept
{
ClearActorList();
SetActorListPid(pid);
}
void ActorFunctions::CopyLastActorListToStore() noexcept
{
CopyLastActorListToStore();
}

@ -2,13 +2,13 @@
#define OPENMW_ACTORAPI_HPP
#define ACTORAPI \
{"ReadLastActorList", ActorFunctions::ReadLastActorList},\
{"ReadReceivedActorList", ActorFunctions::ReadReceivedActorList},\
{"ReadCellActorList", ActorFunctions::ReadCellActorList},\
\
{"ClearActorList", ActorFunctions::ClearActorList},\
{"SetActorListPid", ActorFunctions::SetActorListPid},\
\
{"CopyLastActorListToStore", ActorFunctions::CopyLastActorListToStore},\
{"CopyReceivedActorListToStore", ActorFunctions::CopyReceivedActorListToStore},\
\
{"GetActorListSize", ActorFunctions::GetActorListSize},\
{"GetActorListAction", ActorFunctions::GetActorListAction},\
@ -92,7 +92,9 @@
{"SendActorAI", ActorFunctions::SendActorAI},\
{"SendActorCellChange", ActorFunctions::SendActorCellChange},\
\
{"InitializeActorList", ActorFunctions::InitializeActorList}
{"ReadLastActorList", ActorFunctions::ReadLastActorList},\
{"InitializeActorList", ActorFunctions::InitializeActorList},\
{"CopyLastActorListToStore", ActorFunctions::CopyLastActorListToStore}
class ActorFunctions
{
@ -103,7 +105,7 @@ public:
*
* \return void
*/
static void ReadLastActorList() noexcept;
static void ReadReceivedActorList() noexcept;
/**
* \brief Use the temporary actor list stored for a cell as the one being read.
@ -138,7 +140,7 @@ public:
*
* \return void
*/
static void CopyLastActorListToStore() noexcept;
static void CopyReceivedActorListToStore() noexcept;
/**
* \brief Get the number of indexes in the read actor list.
@ -741,7 +743,9 @@ public:
// All methods below are deprecated versions of methods from above
static void ReadLastActorList() noexcept;
static void InitializeActorList(unsigned short pid) noexcept;
static void CopyLastActorListToStore() noexcept;
};

@ -19,7 +19,7 @@ const BaseObject emptyObject = {};
ContainerItem tempContainerItem;
const ContainerItem emptyContainerItem = {};
void ObjectFunctions::ReadLastObjectList() noexcept
void ObjectFunctions::ReadReceivedObjectList() noexcept
{
readObjectList = mwmp::Networking::getPtr()->getLastObjectList();
}
@ -38,12 +38,12 @@ void ObjectFunctions::SetObjectListPid(unsigned short pid) noexcept
writeObjectList.guid = player->guid;
}
void ObjectFunctions::CopyLastObjectListToStore() noexcept
void ObjectFunctions::CopyReceivedObjectListToStore() noexcept
{
writeObjectList = *readObjectList;
}
unsigned int ObjectFunctions::GetObjectChangesSize() noexcept
unsigned int ObjectFunctions::GetObjectListSize() noexcept
{
return readObjectList->baseObjectCount;
}
@ -531,11 +531,17 @@ void ObjectFunctions::SendConsoleCommand(bool sendToOtherPlayers, bool skipAttac
packet->Send(true);
}
// All methods below are deprecated versions of methods from above
void ObjectFunctions::ReadLastObjectList() noexcept
{
ReadReceivedObjectList();
}
void ObjectFunctions::ReadLastEvent() noexcept
{
ReadLastObjectList();
ReadReceivedObjectList();
}
void ObjectFunctions::InitializeObjectList(unsigned short pid) noexcept
@ -549,6 +555,16 @@ void ObjectFunctions::InitializeEvent(unsigned short pid) noexcept
InitializeObjectList(pid);
}
void ObjectFunctions::CopyLastObjectListToStore() noexcept
{
CopyReceivedObjectListToStore();
}
unsigned int ObjectFunctions::GetObjectChangesSize() noexcept
{
return GetObjectListSize();
}
unsigned char ObjectFunctions::GetEventAction() noexcept
{
return GetObjectListAction();

@ -2,14 +2,14 @@
#define OPENMW_OBJECTAPI_HPP
#define OBJECTAPI \
{"ReadLastObjectList", ObjectFunctions::ReadLastObjectList},\
{"ReadReceivedObjectList", ObjectFunctions::ReadReceivedObjectList},\
\
{"ClearObjectList", ObjectFunctions::ClearObjectList},\
{"SetObjectListPid", ObjectFunctions::SetObjectListPid},\
\
{"CopyLastObjectListToStore", ObjectFunctions::CopyLastObjectListToStore},\
{"CopyReceivedObjectListToStore", ObjectFunctions::CopyReceivedObjectListToStore},\
\
{"GetObjectChangesSize", ObjectFunctions::GetObjectChangesSize},\
{"GetObjectListSize", ObjectFunctions::GetObjectListSize},\
{"GetObjectListAction", ObjectFunctions::GetObjectListAction},\
{"GetObjectListContainerSubAction", ObjectFunctions::GetObjectListContainerSubAction},\
\
@ -102,9 +102,12 @@
{"SendVideoPlay", ObjectFunctions::SendVideoPlay},\
{"SendConsoleCommand", ObjectFunctions::SendConsoleCommand},\
\
{"ReadLastObjectList", ObjectFunctions::ReadLastObjectList},\
{"ReadLastEvent", ObjectFunctions::ReadLastEvent},\
{"InitializeObjectList", ObjectFunctions::InitializeObjectList},\
{"InitializeEvent", ObjectFunctions::InitializeEvent},\
{"CopyLastObjectListToStore", ObjectFunctions::CopyLastObjectListToStore},\
{"GetObjectChangesSize", ObjectFunctions::GetObjectChangesSize},\
{"GetEventAction", ObjectFunctions::GetEventAction},\
{"GetEventContainerSubAction", ObjectFunctions::GetEventContainerSubAction},\
{"SetEventCell", ObjectFunctions::SetEventCell},\
@ -121,7 +124,7 @@ public:
*
* \return void
*/
static void ReadLastObjectList() noexcept;
static void ReadReceivedObjectList() noexcept;
/**
* \brief Clear the data from the last object list sent by the server.
@ -145,14 +148,14 @@ public:
*
* \return void
*/
static void CopyLastObjectListToStore() noexcept;
static void CopyReceivedObjectListToStore() noexcept;
/**
* \brief Get the number of indexes in the read object list's object changes.
* \brief Get the number of indexes in the read object list.
*
* \return The number of indexes.
*/
static unsigned int GetObjectChangesSize() noexcept;
static unsigned int GetObjectListSize() noexcept;
/**
* \brief Get the action type used in the read object list.
@ -909,9 +912,12 @@ public:
// All methods below are deprecated versions of methods from above
static void ReadLastObjectList() noexcept;
static void ReadLastEvent() noexcept;
static void InitializeObjectList(unsigned short pid) noexcept;
static void InitializeEvent(unsigned short pid) noexcept;
static void CopyLastObjectListToStore() noexcept;
static unsigned int GetObjectChangesSize() noexcept;
static unsigned char GetEventAction() noexcept;
static unsigned char GetEventContainerSubAction() noexcept;
static void SetEventCell(const char* cellDescription) noexcept;

@ -14,12 +14,12 @@ using namespace mwmp;
BaseWorldstate writeWorldstate;
BaseWorldstate *readWorldstate;
void WorldstateFunctions::ReadLastWorldstate() noexcept
void WorldstateFunctions::ReadReceivedWorldstate() noexcept
{
readWorldstate = mwmp::Networking::getPtr()->getLastWorldstate();
}
void WorldstateFunctions::CopyLastWorldstateToStore() noexcept
void WorldstateFunctions::CopyReceivedWorldstateToStore() noexcept
{
writeWorldstate = *readWorldstate;
}
@ -184,3 +184,16 @@ void WorldstateFunctions::SendWorldCollisionOverride(unsigned short pid, bool se
if (sendToOtherPlayers)
packet->Send(true);
}
// All methods below are deprecated versions of methods from above
void WorldstateFunctions::ReadLastWorldstate() noexcept
{
ReadReceivedWorldstate();
}
void WorldstateFunctions::CopyLastWorldstateToStore() noexcept
{
CopyReceivedWorldstateToStore();
}

@ -4,9 +4,9 @@
#include "../Types.hpp"
#define WORLDSTATEAPI \
{"ReadLastWorldstate", WorldstateFunctions::ReadLastWorldstate},\
{"ReadReceivedWorldstate", WorldstateFunctions::ReadReceivedWorldstate},\
\
{"CopyLastWorldstateToStore", WorldstateFunctions::CopyLastWorldstateToStore},\
{"CopyReceivedWorldstateToStore", WorldstateFunctions::CopyReceivedWorldstateToStore},\
\
{"ClearMapChanges", WorldstateFunctions::ClearMapChanges},\
\
@ -35,7 +35,10 @@
\
{"SendWorldMap", WorldstateFunctions::SendWorldMap},\
{"SendWorldTime", WorldstateFunctions::SendWorldTime},\
{"SendWorldCollisionOverride", WorldstateFunctions::SendWorldCollisionOverride}
{"SendWorldCollisionOverride", WorldstateFunctions::SendWorldCollisionOverride},\
\
{"ReadLastWorldstate", WorldstateFunctions::ReadLastWorldstate},\
{"CopyLastWorldstateToStore", WorldstateFunctions::CopyLastWorldstateToStore}
class WorldstateFunctions
{
@ -46,7 +49,7 @@ public:
*
* \return void
*/
static void ReadLastWorldstate() noexcept;
static void ReadReceivedWorldstate() noexcept;
/**
* \brief Take the contents of the read-only worldstate last received by the
@ -55,7 +58,7 @@ public:
*
* \return void
*/
static void CopyLastWorldstateToStore() noexcept;
static void CopyReceivedWorldstateToStore() noexcept;
/**
* \brief Clear the map changes for the write-only worldstate.
@ -251,6 +254,12 @@ public:
*/
static void SendWorldCollisionOverride(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
// All methods below are deprecated versions of methods from above
static void ReadLastWorldstate() noexcept;
static void CopyLastWorldstateToStore() noexcept;
};
#endif //OPENMW_WORLDSTATEAPI_HPP

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