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@ -512,7 +512,7 @@ CSMWorld::RefIdCollection::RefIdCollection()
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_Attribute, CSMWorld::ColumnBase::Display_Attribute, false, false));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_UChar, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_UChar, CSMWorld::ColumnBase::Display_UnsignedInteger8));
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// Nested table
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mColumns.push_back(RefIdColumn (Columns::ColumnId_NpcSkills,
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@ -524,7 +524,7 @@ CSMWorld::RefIdCollection::RefIdCollection()
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_Skill, CSMWorld::ColumnBase::Display_SkillId, false, false));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_UChar, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_UChar, CSMWorld::ColumnBase::Display_UnsignedInteger8));
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// Nested list
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mColumns.push_back(RefIdColumn (Columns::ColumnId_NpcMisc,
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@ -534,21 +534,21 @@ CSMWorld::RefIdCollection::RefIdCollection()
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miscMap.insert(std::make_pair(UniversalId::Type_Npc, new NpcMiscRefIdAdapter()));
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mNestedAdapters.push_back (std::make_pair(&mColumns.back(), miscMap));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_Level, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_Level, CSMWorld::ColumnBase::Display_SignedInteger16));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_NpcFactionID, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_NpcFactionID, CSMWorld::ColumnBase::Display_SignedInteger8));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_Health, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_Health, CSMWorld::ColumnBase::Display_UnsignedInteger16));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_Mana, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_Mana, CSMWorld::ColumnBase::Display_UnsignedInteger16));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_Fatigue, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_Fatigue, CSMWorld::ColumnBase::Display_UnsignedInteger16));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_NpcDisposition, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_NpcDisposition, CSMWorld::ColumnBase::Display_UnsignedInteger8));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_NpcReputation, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_NpcReputation, CSMWorld::ColumnBase::Display_UnsignedInteger8));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_NpcRank, CSMWorld::ColumnBase::Display_Integer));
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new RefIdColumn (Columns::ColumnId_NpcRank, CSMWorld::ColumnBase::Display_UnsignedInteger8));
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mColumns.back().addColumn(
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new RefIdColumn (Columns::ColumnId_Gold, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(
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