Merge branch 'master' into memory

actorid
scrawl 12 years ago
commit 062ff189a2

@ -201,6 +201,8 @@ namespace MWBase
///< Hides dialog and schedules dialog to be deleted.
virtual void messageBox (const std::string& message, const std::vector<std::string>& buttons = std::vector<std::string>()) = 0;
virtual void staticMessageBox(const std::string& message) = 0;
virtual void removeStaticMessageBox() = 0;
virtual void enterPressed () = 0;
virtual int readPressedButton() = 0;

@ -22,6 +22,7 @@ namespace MWGui
, mLastRenderTime(0.f)
, mLastWallpaperChangeTime(0.f)
, mFirstLoad(true)
, mTotalRefsLoading(0)
{
getWidget(mLoadingText, "LoadingText");
getWidget(mProgressBar, "ProgressBar");

@ -13,6 +13,7 @@ namespace MWGui
// defines
mMessageBoxSpeed = 0.1;
mInterMessageBoxe = NULL;
mStaticMessageBox = NULL;
}
void MessageBoxManager::onFrame (float frameDuration)
@ -68,11 +69,14 @@ namespace MWGui
}
}
void MessageBoxManager::createMessageBox (const std::string& message)
void MessageBoxManager::createMessageBox (const std::string& message, bool stat)
{
MessageBox *box = new MessageBox(*this, message);
removeMessageBox(message.length()*mMessageBoxSpeed, box);
if(stat)
mStaticMessageBox = box;
else
removeMessageBox(message.length()*mMessageBoxSpeed, box);
mMessageBoxes.push_back(box);
std::vector<MessageBox*>::iterator it;
@ -90,6 +94,12 @@ namespace MWGui
}
}
void MessageBoxManager::removeStaticMessageBox ()
{
removeMessageBox(mStaticMessageBox);
mStaticMessageBox = NULL;
}
bool MessageBoxManager::createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons)
{
if(mInterMessageBoxe != NULL) {

@ -31,7 +31,8 @@ namespace MWGui
public:
MessageBoxManager ();
void onFrame (float frameDuration);
void createMessageBox (const std::string& message);
void createMessageBox (const std::string& message, bool stat = false);
void removeStaticMessageBox ();
bool createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons);
bool isInteractiveMessageBox ();
@ -52,6 +53,7 @@ namespace MWGui
private:
std::vector<MessageBox*> mMessageBoxes;
InteractiveMessageBox* mInterMessageBoxe;
MessageBox* mStaticMessageBox;
std::vector<MessageBoxManagerTimer> mTimers;
float mMessageBoxSpeed;
};

@ -551,6 +551,8 @@ namespace MWGui
while (mControlsBox->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mControlsBox->getChildAt(0));
MWBase::Environment::get().getWindowManager ()->removeStaticMessageBox();
std::vector<int> actions = MWBase::Environment::get().getInputManager()->getActionSorting ();
const int h = 18;
@ -585,7 +587,7 @@ namespace MWGui
static_cast<MyGUI::Button*>(_sender)->setCaptionWithReplacing("#{sNone}");
MWBase::Environment::get().getWindowManager ()->messageBox ("#{sControlsMenu3}");
MWBase::Environment::get().getWindowManager ()->staticMessageBox ("#{sControlsMenu3}");
MWBase::Environment::get().getWindowManager ()->disallowMouse();
MWBase::Environment::get().getInputManager ()->enableDetectingBindingMode (actionId);

@ -600,6 +600,16 @@ namespace MWGui
}
}
void WindowManager::staticMessageBox(const std::string& message)
{
mMessageBoxManager->createMessageBox(message, true);
}
void WindowManager::removeStaticMessageBox()
{
mMessageBoxManager->removeStaticMessageBox();
}
void WindowManager::enterPressed ()
{
mMessageBoxManager->enterPressed();

@ -192,6 +192,8 @@ namespace MWGui
virtual void removeDialog(OEngine::GUI::Layout* dialog); ///< Hides dialog and schedules dialog to be deleted.
virtual void messageBox (const std::string& message, const std::vector<std::string>& buttons = std::vector<std::string>());
virtual void staticMessageBox(const std::string& message);
virtual void removeStaticMessageBox();
virtual void enterPressed ();
virtual int readPressedButton (); ///< returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox)

@ -917,6 +917,10 @@ namespace MWInput
void InputManager::keyBindingDetected(ICS::InputControlSystem* ICS, ICS::Control* control
, OIS::KeyCode key, ICS::Control::ControlChangingDirection direction)
{
//Disallow binding escape key, and unassigned keys
if(key==OIS::KC_ESCAPE || key==OIS::KC_UNASSIGNED)
return
clearAllBindings(control);
ICS::DetectingBindingListener::keyBindingDetected (ICS, control, key, direction);
MWBase::Environment::get().getWindowManager ()->notifyInputActionBound ();

@ -48,7 +48,7 @@ namespace MWMechanics
{
int sideX = sgn(actor.getCell()->mCell->mData.mX - player.getCell()->mCell->mData.mX);
//check if actor is near the border of an inactive cell. If so, disable aitravel.
if(sideX*(pos.pos[0] - actor.getCell()->mCell->mData.mX * ESM::Land::REAL_SIZE) > sideX*(ESM::Land::REAL_SIZE/2. - 2000))
if(sideX*(pos.pos[0] - actor.getCell()->mCell->mData.mX * ESM::Land::REAL_SIZE) > sideX*(ESM::Land::REAL_SIZE/2. - 200))
{
MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 0;
return true;
@ -58,7 +58,7 @@ namespace MWMechanics
{
int sideY = sgn(actor.getCell()->mCell->mData.mY - player.getCell()->mCell->mData.mY);
//check if actor is near the border of an inactive cell. If so, disable aitravel.
if(sideY*(pos.pos[1] - actor.getCell()->mCell->mData.mY * ESM::Land::REAL_SIZE) > sideY*(ESM::Land::REAL_SIZE/2. - 2000))
if(sideY*(pos.pos[1] - actor.getCell()->mCell->mData.mY * ESM::Land::REAL_SIZE) > sideY*(ESM::Land::REAL_SIZE/2. - 200))
{
MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 0;
return true;

@ -104,7 +104,14 @@ static void getStateInfo(CharacterState state, std::string *group)
CharacterController::CharacterController(const MWWorld::Ptr &ptr, MWRender::Animation *anim, CharacterState state, bool loop)
: mPtr(ptr), mAnimation(anim), mCharState(state), mSkipAnim(false), mMovingAnim(false), mSecondsOfRunning(0), mSecondsOfSwimming(0)
: mPtr(ptr)
, mAnimation(anim)
, mCharState(state)
, mSkipAnim(false)
, mMovingAnim(false)
, mSecondsOfRunning(0)
, mSecondsOfSwimming(0)
, mLooping(false)
{
if(!mAnimation)
return;

@ -49,6 +49,7 @@ namespace MWRender
TerrainMaterial::Profile::Profile(Ogre::TerrainMaterialGenerator* parent, const Ogre::String& name, const Ogre::String& desc)
: Ogre::TerrainMaterialGenerator::Profile(parent, name, desc)
, mGlobalColourMap(false)
, mMaterial(0)
{
}

@ -41,7 +41,9 @@ namespace MWRender {
{
public:
Reflection(Ogre::SceneManager* sceneManager)
: mSceneMgr(sceneManager) {}
: mSceneMgr(sceneManager)
, mIsUnderwater(false)
{}
virtual ~Reflection() {}
virtual void setHeight (float height) {}

@ -141,7 +141,7 @@ namespace Compiler
if (mState==SetMemberVarState)
{
mMemberName = Misc::StringUtils::lowerCase (name);
mMemberName = name;
char type = getContext().getMemberType (mMemberName, mName);
if (type!=' ')

@ -52,6 +52,7 @@ Paul McElroy (Greendogo)
Pieter van der Kloet (pvdk)
Radu-Marius Popovici (rpopovici)
Roman Melnik (Kromgart)
Roman Proskuryakov (humbug)
Sandy Carter (bwrsandman)
Sebastian Wick (swick)
Sergey Shambir

@ -706,9 +706,9 @@ void TiXmlElement::SetDoubleAttribute( const char * name, double val )
{
char buf[256];
#if defined(TIXML_SNPRINTF)
TIXML_SNPRINTF( buf, sizeof(buf), "%f", val );
TIXML_SNPRINTF( buf, sizeof(buf), "%f", val );
#else
sprintf( buf, "%f", val );
sprintf( buf, "%f", val );
#endif
SetAttribute( name, buf );
}
@ -1266,9 +1266,9 @@ void TiXmlAttribute::SetDoubleValue( double _value )
{
char buf [256];
#if defined(TIXML_SNPRINTF)
TIXML_SNPRINTF( buf, sizeof(buf), "%lf", _value);
TIXML_SNPRINTF( buf, sizeof(buf), "%f", _value);
#else
sprintf (buf, "%lf", _value);
sprintf (buf, "%f", _value);
#endif
SetValue (buf);
}

@ -16,7 +16,7 @@
<Property key="Caption" value="#{sTransparency_Menu}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 28 352 18" align="Left Top" name="MenuTransparencySlider">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="SandText" position="4 52 352 18" align="Left Top">
<Property key="Caption" value="#{sFull}"/>
@ -31,7 +31,7 @@
<Property key="Caption" value="#{sMenu_Help_Delay}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 102 352 18" align="Left Top" name="ToolTipDelaySlider">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="SandText" position="4 126 352 18" align="Left Top">
<Property key="Caption" value="#{sFast}"/>
@ -65,35 +65,35 @@
<Property key="Caption" value="#{sMaster}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 28 352 18" align="Left Top" name="MasterVolume">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="NormalText" position="4 54 352 18" align="Left Top">
<Property key="Caption" value="#{sVoice}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 78 352 18" align="Left Top" name="VoiceVolume">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="NormalText" position="4 104 352 18" align="Left Top">
<Property key="Caption" value="#{sEffects}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 128 352 18" align="Left Top" name="EffectsVolume">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="NormalText" position="4 154 352 18" align="Left Top">
<Property key="Caption" value="#{sFootsteps}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 178 352 18" align="Left Top" name="FootstepsVolume">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="NormalText" position="4 204 352 18" align="Left Top">
<Property key="Caption" value="#{sMusic}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 228 352 18" align="Left Top" name="MusicVolume">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
</Widget>
<Widget type="TabItem" skin="" position="4 28 360 312">
@ -118,7 +118,7 @@
<Property key="Caption" value="UI cursor sensitivity"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 252 160 18" align="Left Top" name="UISensitivitySlider">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="SandText" position="4 276 160 18" align="Left Top">
<Property key="Caption" value="#{sLow}"/>
@ -134,7 +134,7 @@
<Property key="Caption" value="Camera sensitivity"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="180 252 160 18" align="Left Top" name="CameraSensitivitySlider">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="SandText" position="180 276 160 18" align="Left Top">
<Property key="Caption" value="#{sLow}"/>
@ -199,7 +199,7 @@
<Property key="Caption" value="Field of View"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 222 329 18" align="Left Top" name="FOVSlider">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="SandText" position="4 246 329 18" align="Left Top">
<Property key="Caption" value="#{sLow}"/>
@ -224,7 +224,7 @@
<Property key="Caption" value="Anisotropy"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="0 28 150 18" align="Left Top" name="AnisotropySlider">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
</Widget>
@ -232,7 +232,7 @@
<Property key="Caption" value="#{sRender_Distance}"/>
</Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 154 322 18" align="Left Top" name="ViewDistanceSlider">
<Property key="Range" value="1000000"/>
<Property key="Range" value="100"/>
</Widget>
<Widget type="TextBox" skin="SandText" position="4 178 332 18" align="Left Top">
<Property key="Caption" value="#{sNear}"/>

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