Wrap a Texture2D in a ref_ptr

openmw-38
scrawl 9 years ago
parent 31c3324705
commit 0731595c2b

@ -1364,7 +1364,7 @@ namespace NifOsg
int wrapT = (clamp) & 0x1;
int wrapS = (clamp >> 1) & 0x1;
osg::Texture2D* texture2d = textureManager->getTexture2D(filename,
osg::ref_ptr<osg::Texture2D> texture2d = textureManager->getTexture2D(filename,
wrapS ? osg::Texture::REPEAT : osg::Texture::CLAMP,
wrapT ? osg::Texture::REPEAT : osg::Texture::CLAMP);

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