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	Remove a function from the sound manager interface
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					 3 changed files with 7 additions and 11 deletions
				
			
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					@ -82,9 +82,6 @@ namespace MWBase
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            ///< Play a soundifle
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					            ///< Play a soundifle
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            /// \param filename name of a sound file in "Music/" in the data directory.
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					            /// \param filename name of a sound file in "Music/" in the data directory.
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            virtual void startRandomTitle() = 0;
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            ///< Starts a random track from the current playlist
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            virtual bool isMusicPlaying() = 0;
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					            virtual bool isMusicPlaying() = 0;
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            ///< Returns true if music is playing
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					            ///< Returns true if music is playing
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					@ -391,11 +391,6 @@ namespace MWSound
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        mMusic->setFadeout(0.5f);
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					        mMusic->setFadeout(0.5f);
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    }
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					    }
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    void SoundManager::streamMusic(const std::string& filename)
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    {
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        advanceMusic("Music/"+filename);
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    }
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    void SoundManager::startRandomTitle()
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					    void SoundManager::startRandomTitle()
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    {
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					    {
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        std::vector<std::string> filelist;
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					        std::vector<std::string> filelist;
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					@ -446,6 +441,12 @@ namespace MWSound
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        tracklist.pop_back();
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					        tracklist.pop_back();
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    }
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					    }
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					    void SoundManager::streamMusic(const std::string& filename)
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					    {
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					        advanceMusic("Music/"+filename);
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					    }
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    bool SoundManager::isMusicPlaying()
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					    bool SoundManager::isMusicPlaying()
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    {
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					    {
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        return mMusic && mOutput->isStreamPlaying(mMusic);
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					        return mMusic && mOutput->isStreamPlaying(mMusic);
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					@ -127,6 +127,7 @@ namespace MWSound
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        void streamMusicFull(const std::string& filename);
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					        void streamMusicFull(const std::string& filename);
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        void advanceMusic(const std::string& filename);
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					        void advanceMusic(const std::string& filename);
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					        void startRandomTitle();
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        void updateSounds(float duration);
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					        void updateSounds(float duration);
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        void updateRegionSound(float duration);
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					        void updateRegionSound(float duration);
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					@ -157,9 +158,6 @@ namespace MWSound
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        ///< Play a soundifle
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					        ///< Play a soundifle
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        /// \param filename name of a sound file in "Music/" in the data directory.
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					        /// \param filename name of a sound file in "Music/" in the data directory.
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        virtual void startRandomTitle();
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        ///< Starts a random track from the current playlist
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        virtual bool isMusicPlaying();
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					        virtual bool isMusicPlaying();
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        ///< Returns true if music is playing
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					        ///< Returns true if music is playing
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