mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 18:19:55 +00:00
fix zero div in getXAngleToDir
This commit is contained in:
parent
612c7f1a2f
commit
0775ed75ea
1 changed files with 3 additions and 2 deletions
|
@ -89,7 +89,8 @@ namespace MWMechanics
|
|||
|
||||
float getXAngleToDir(const osg::Vec3f& dir)
|
||||
{
|
||||
return -std::asin(dir.z() / dir.length());
|
||||
float dirLen = dir.length();
|
||||
return (dirLen != 0) ? -std::asin(dir.z() / dirLen) : 0;
|
||||
}
|
||||
|
||||
float getZAngleToPoint(const ESM::Pathgrid::Point &origin, const ESM::Pathgrid::Point &dest)
|
||||
|
@ -276,7 +277,7 @@ namespace MWMechanics
|
|||
const ESM::Pathgrid::Point &nextPoint = *mPath.begin();
|
||||
osg::Vec3f dir = MakeOsgVec3(nextPoint) - osg::Vec3f(x,y,z);
|
||||
|
||||
return -std::asin(dir.z() / dir.length());
|
||||
return getXAngleToDir(dir);
|
||||
}
|
||||
|
||||
bool PathFinder::checkPathCompleted(float x, float y, float tolerance)
|
||||
|
|
Loading…
Reference in a new issue