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@ -17,7 +17,7 @@ namespace MWRender
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{
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public:
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TerrainStorage(Resource::ResourceSystem* resourceSystem, const std::string& normalMapPattern = "", const std::string& normalHeightMapPatteern = "", bool autoUseNormalMaps = false, const std::string& specularMapPattern = "", bool autoUseSpecularMaps = false);
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TerrainStorage(Resource::ResourceSystem* resourceSystem, const std::string& normalMapPattern = "", const std::string& normalHeightMapPattern = "", bool autoUseNormalMaps = false, const std::string& specularMapPattern = "", bool autoUseSpecularMaps = false);
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~TerrainStorage();
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virtual osg::ref_ptr<const ESMTerrain::LandObject> getLand (int cellX, int cellY) override;
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