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Missed redundant formatting changes
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2 changed files with 2 additions and 0 deletions
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@ -60,6 +60,7 @@ varying vec3 passNormal;
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#include "vertexcolors.glsl"
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#include "shadows_vertex.glsl"
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#include "lighting.glsl"
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void main(void)
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@ -23,6 +23,7 @@ varying vec3 passNormal;
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#include "vertexcolors.glsl"
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#include "shadows_vertex.glsl"
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#include "lighting.glsl"
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void main(void)
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