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I think this was committed by accident
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@ -200,7 +200,7 @@ void LocalMap::requestMap(MWWorld::CellStore* cell,
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// Get the cell's NorthMarker rotation. This is used to rotate the entire map.
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const Vector2& north = MWBase::Environment::get().getWorld()->getNorthVector(cell);
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Radian angle = Ogre::Math::ATan2 (north.x, north.y) + Ogre::Degree(2);
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Radian angle = Ogre::Math::ATan2 (north.x, north.y);
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mAngle = angle.valueRadians();
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// Rotate the cell and merge the rotated corners to the bounding box
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