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@ -949,7 +949,7 @@ namespace MWClass
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if(sneaking)
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if(sneaking)
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walkSpeed *= gmst.fSneakSpeedMultiplier->mValue.getFloat();
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walkSpeed *= gmst.fSneakSpeedMultiplier->mValue.getFloat();
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float runSpeed = walkSpeed*(0.01f * npcdata->mNpcStats.getSkill(ESM::Skill::Athletics).getModified() *
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float runSpeed = walkSpeed*(0.01f * getSkill(ptr, ESM::Skill::Athletics) *
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gmst.fAthleticsRunBonus->mValue.getFloat() + gmst.fBaseRunMultiplier->mValue.getFloat());
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gmst.fAthleticsRunBonus->mValue.getFloat() + gmst.fBaseRunMultiplier->mValue.getFloat());
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float moveSpeed;
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float moveSpeed;
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@ -971,7 +971,7 @@ namespace MWClass
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if(running)
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if(running)
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swimSpeed = runSpeed;
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swimSpeed = runSpeed;
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swimSpeed *= 1.0f + 0.01f * mageffects.get(ESM::MagicEffect::SwiftSwim).getMagnitude();
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swimSpeed *= 1.0f + 0.01f * mageffects.get(ESM::MagicEffect::SwiftSwim).getMagnitude();
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swimSpeed *= gmst.fSwimRunBase->mValue.getFloat() + 0.01f*npcdata->mNpcStats.getSkill(ESM::Skill::Athletics).getModified()*
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swimSpeed *= gmst.fSwimRunBase->mValue.getFloat() + 0.01f*getSkill(ptr, ESM::Skill::Athletics)*
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gmst.fSwimRunAthleticsMult->mValue.getFloat();
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gmst.fSwimRunAthleticsMult->mValue.getFloat();
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moveSpeed = swimSpeed;
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moveSpeed = swimSpeed;
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}
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}
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@ -1004,7 +1004,7 @@ namespace MWClass
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gmst.fJumpEncumbranceMultiplier->mValue.getFloat() *
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gmst.fJumpEncumbranceMultiplier->mValue.getFloat() *
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(1.0f - Npc::getNormalizedEncumbrance(ptr));
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(1.0f - Npc::getNormalizedEncumbrance(ptr));
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float a = static_cast<float>(npcdata->mNpcStats.getSkill(ESM::Skill::Acrobatics).getModified());
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float a = static_cast<float>(getSkill(ptr, ESM::Skill::Acrobatics));
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float b = 0.0f;
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float b = 0.0f;
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if(a > 50.0f)
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if(a > 50.0f)
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{
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{
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@ -1129,7 +1129,7 @@ namespace MWClass
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float fUnarmoredBase1 = store.find("fUnarmoredBase1")->mValue.getFloat();
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float fUnarmoredBase1 = store.find("fUnarmoredBase1")->mValue.getFloat();
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float fUnarmoredBase2 = store.find("fUnarmoredBase2")->mValue.getFloat();
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float fUnarmoredBase2 = store.find("fUnarmoredBase2")->mValue.getFloat();
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int unarmoredSkill = stats.getSkill(ESM::Skill::Unarmored).getModified();
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int unarmoredSkill = getSkill(ptr, ESM::Skill::Unarmored);
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float ratings[MWWorld::InventoryStore::Slots];
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float ratings[MWWorld::InventoryStore::Slots];
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for(int i = 0;i < MWWorld::InventoryStore::Slots;i++)
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for(int i = 0;i < MWWorld::InventoryStore::Slots;i++)
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