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Translate Russian code comment into English

This commit is contained in:
David Cernat 2016-08-01 19:26:42 +03:00
parent 31e2ab54d6
commit 09d564424f

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@ -851,13 +851,13 @@ namespace MWClass
_atk->attacker = mwmp::Main::get().getLocalPlayer()->guid;
_atk->target = mwmp::Players::GetPlayer(ptr)->guid;
_atk->knockdown = getCreatureStats(ptr).getKnockedDown();
mwmp::Main::get().getLocalPlayer()->SendAttack(0); // todo : нужна чуствительность к виду
mwmp::Main::get().getLocalPlayer()->SendAttack(0); // todo: make this sensitive to different weapon types
}
if(ptr == MWMechanics::getPlayer())
{
mwmp::Main::get().getLocalPlayer()->updateBaseStats(true);
mwmp::Main::get().getLocalPlayer()->updatePosition(true); // fix position after get damage;
mwmp::Main::get().getLocalPlayer()->updatePosition(true); // fix position after getting damage;
}
}