Merge branch 'master' into dialogue

pull/578/head
Andrei Kortunov 5 years ago committed by GitHub
commit 0bc40e1002
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GPG Key ID: 4AEE18F83AFDEB23

@ -2,6 +2,10 @@
------
Bug #5358: ForceGreeting always resets the dialogue window completely
Bug #5364: Script fails/stops if trying to startscript an unknown script
Bug #5367: Selecting a spell on an enchanted item per hotkey always plays the equip sound
Bug #5369: Spawnpoint in the Grazelands doesn't produce oversized creatures
Feature #5362: Show the soul gems' trapped soul in count dialog
0.46.0
------

@ -125,6 +125,7 @@ namespace MWClass
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
MWWorld::ManualRef manualRef(store, id);
manualRef.getPtr().getCellRef().setPosition(ptr.getCellRef().getPosition());
manualRef.getPtr().getCellRef().setScale(ptr.getCellRef().getScale());
MWWorld::Ptr placed = MWBase::Environment::get().getWorld()->placeObject(manualRef.getPtr(), ptr.getCell() , ptr.getCellRef().getPosition());
customData.mSpawnActorId = placed.getClass().getCreatureStats(placed).getActorId();
customData.mSpawn = false;

@ -141,8 +141,6 @@ namespace MWClass
MWGui::ToolTipInfo info;
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
bool gold = isGold(ptr);
if (gold)
count *= getValue(ptr);
@ -153,18 +151,9 @@ namespace MWClass
else // gold displays its count also if it's 1.
countString = " (" + std::to_string(count) + ")";
info.caption = MyGUI::TextIterator::toTagsString(getName(ptr)) + countString;
info.caption = MyGUI::TextIterator::toTagsString(getName(ptr)) + countString + MWGui::ToolTips::getSoulString(ptr.getCellRef());
info.icon = ref->mBase->mIcon;
if (ref->mRef.getSoul() != "")
{
const ESM::Creature *creature = store.get<ESM::Creature>().search(ref->mRef.getSoul());
if (creature && !creature->mName.empty())
info.caption += " (" + creature->mName + ")";
else if (creature)
info.caption += " (" + creature->mId + ")";
}
std::string text;
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");

@ -16,6 +16,7 @@
#include "draganddrop.hpp"
#include "countdialog.hpp"
#include "widgets.hpp"
#include "tooltips.hpp"
namespace
{
@ -86,7 +87,8 @@ void CompanionWindow::onItemSelected(int index)
if (count > 1 && !shift)
{
CountDialog* dialog = MWBase::Environment::get().getWindowManager()->getCountDialog();
dialog->openCountDialog(object.getClass().getName(object), "#{sTake}", count);
std::string name = object.getClass().getName(object) + MWGui::ToolTips::getSoulString(object.getCellRef());
dialog->openCountDialog(name, "#{sTake}", count);
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &CompanionWindow::dragItem);
}

@ -25,6 +25,7 @@
#include "sortfilteritemmodel.hpp"
#include "pickpocketitemmodel.hpp"
#include "draganddrop.hpp"
#include "tooltips.hpp"
namespace MWGui
{
@ -79,7 +80,8 @@ namespace MWGui
if (count > 1 && !shift)
{
CountDialog* dialog = MWBase::Environment::get().getWindowManager()->getCountDialog();
dialog->openCountDialog(object.getClass().getName(object), "#{sTake}", count);
std::string name = object.getClass().getName(object) + MWGui::ToolTips::getSoulString(object.getCellRef());
dialog->openCountDialog(name, "#{sTake}", count);
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &ContainerWindow::dragItem);
}

@ -38,6 +38,7 @@
#include "tradewindow.hpp"
#include "draganddrop.hpp"
#include "widgets.hpp"
#include "tooltips.hpp"
namespace
{
@ -298,7 +299,8 @@ namespace MWGui
{
CountDialog* dialog = MWBase::Environment::get().getWindowManager()->getCountDialog();
std::string message = mTrading ? "#{sQuanityMenuMessage01}" : "#{sTake}";
dialog->openCountDialog(object.getClass().getName(object), message, count);
std::string name = object.getClass().getName(object) + MWGui::ToolTips::getSoulString(object.getCellRef());
dialog->openCountDialog(name, message, count);
dialog->eventOkClicked.clear();
if (mTrading)
dialog->eventOkClicked += MyGUI::newDelegate(this, &InventoryWindow::sellItem);

@ -401,7 +401,8 @@ namespace MWGui
return;
}
MWBase::Environment::get().getWindowManager()->useItem(item);
if (!store.isEquipped(item))
MWBase::Environment::get().getWindowManager()->useItem(item);
MWWorld::ConstContainerStoreIterator rightHand = store.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
// change draw state only if the item is in player's right hand
if (rightHand != store.end() && item == *rightHand)
@ -411,8 +412,8 @@ namespace MWGui
}
else if (key->type == Type_MagicItem)
{
// equip, if it can be equipped
if (!item.getClass().getEquipmentSlots(item).first.empty())
// equip, if it can be equipped and isn't yet equipped
if (!item.getClass().getEquipmentSlots(item).first.empty() && !store.isEquipped(item))
{
MWBase::Environment::get().getWindowManager()->useItem(item);

@ -647,6 +647,20 @@ namespace MWGui
return " (" + MyGUI::utility::toString(value) + ")";
}
std::string ToolTips::getSoulString(const MWWorld::CellRef& cellref)
{
std::string soul = cellref.getSoul();
if (soul.empty())
return std::string();
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Creature *creature = store.get<ESM::Creature>().search(soul);
if (!creature)
return std::string();
if (creature->mName.empty())
return " (" + creature->mId + ")";
return " (" + creature->mName + ")";
}
std::string ToolTips::getCellRefString(const MWWorld::CellRef& cellref)
{
std::string ret;

@ -81,6 +81,9 @@ namespace MWGui
static std::string getCountString(const int value);
///< @return blank string if count is 1, or else " (value)"
static std::string getSoulString(const MWWorld::CellRef& cellref);
///< Returns a string containing the name of the creature that the ID in the cellref's soul field belongs to.
static std::string getCellRefString(const MWWorld::CellRef& cellref);
///< Returns a string containing debug tooltip information about the given cellref.

@ -27,6 +27,7 @@
#include "tradeitemmodel.hpp"
#include "countdialog.hpp"
#include "controllers.hpp"
#include "tooltips.hpp"
namespace
{
@ -201,7 +202,8 @@ namespace MWGui
{
CountDialog* dialog = MWBase::Environment::get().getWindowManager()->getCountDialog();
std::string message = "#{sQuanityMenuMessage02}";
dialog->openCountDialog(object.getClass().getName(object), message, count);
std::string name = object.getClass().getName(object) + MWGui::ToolTips::getSoulString(object.getCellRef());
dialog->openCountDialog(name, message, count);
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &TradeWindow::sellItem);
mItemToSell = mSortModel->mapToSource(index);

@ -43,6 +43,8 @@ namespace MWMechanics
x *= pickQuality * mFatigueTerm;
x += fPickLockMult * lockStrength;
MWBase::Environment::get().getMechanicsManager()->unlockAttempted(mActor, lock);
resultSound = "Open Lock Fail";
if (x <= 0)
resultMessage = "#{sLockImpossible}";
@ -59,7 +61,6 @@ namespace MWMechanics
resultMessage = "#{sLockFail}";
}
MWBase::Environment::get().getMechanicsManager()->unlockAttempted(mActor, lock);
int uses = lockpick.getClass().getItemHealth(lockpick);
--uses;
lockpick.getCellRef().setCharge(uses);
@ -84,6 +85,8 @@ namespace MWMechanics
x += fTrapCostMult * trapSpellPoints;
x *= probeQuality * mFatigueTerm;
MWBase::Environment::get().getMechanicsManager()->unlockAttempted(mActor, trap);
resultSound = "Disarm Trap Fail";
if (x <= 0)
resultMessage = "#{sTrapImpossible}";
@ -101,7 +104,6 @@ namespace MWMechanics
resultMessage = "#{sTrapFail}";
}
MWBase::Environment::get().getMechanicsManager()->unlockAttempted(mActor, trap);
int uses = probe.getClass().getItemHealth(probe);
--uses;
probe.getCellRef().setCharge(uses);

@ -709,6 +709,11 @@ namespace MWMechanics
}
else if (effectId == ESM::MagicEffect::Open)
{
if (!caster.isEmpty())
{
MWBase::Environment::get().getMechanicsManager()->unlockAttempted(getPlayer(), target);
// Use the player instead of the caster for vanilla crime compatibility
}
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
const ESM::MagicEffect *magiceffect = store.get<ESM::MagicEffect>().find(effectId);
MWRender::Animation* animation = MWBase::Environment::get().getWorld()->getAnimation(target);
@ -726,11 +731,10 @@ namespace MWMechanics
target.getCellRef().unlock();
}
else
{
MWBase::Environment::get().getSoundManager()->playSound3D(target, "Open Lock Fail", 1.f, 1.f);
}
if (!caster.isEmpty())
MWBase::Environment::get().getMechanicsManager()->unlockAttempted(getPlayer(), target);
// Use the player instead of the caster for vanilla crime compatibility
return true;
}
}

@ -28,7 +28,7 @@ namespace MWScript
if (iter==mScripts.end())
{
if (const ESM::Script *script = mStore.get<ESM::Script>().find (name))
if (const ESM::Script *script = mStore.get<ESM::Script>().search(name))
{
GlobalScriptDesc desc;
desc.mRunning = true;
@ -37,6 +37,10 @@ namespace MWScript
mScripts.insert (std::make_pair (name, desc));
}
else
{
Log(Debug::Error) << "Failed to add global script " << name << ": script record not found";
}
}
else if (!iter->second.mRunning)
{

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