From 0c303aa285072f396d539c103826253f9880c63b Mon Sep 17 00:00:00 2001 From: greye Date: Sun, 7 Jul 2013 14:30:11 +0400 Subject: [PATCH] fix fading on cell transition when cell is loaded --- apps/openmw/mwworld/scene.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 22facdcaf..09fde684d 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -378,6 +378,7 @@ namespace MWWorld world->rotateObject(world->getPlayer().getPlayer(), x, y, z); MWWorld::Class::get(world->getPlayer().getPlayer()).adjustPosition(world->getPlayer().getPlayer()); + world->getFader()->fadeIn(0.5f); return; }