mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-03-01 20:19:39 +00:00
[Server] Move script functions for cells to a new CellFunctions class
This commit is contained in:
parent
5a22032a41
commit
0cc20d26ce
6 changed files with 122 additions and 97 deletions
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@ -75,7 +75,7 @@ set(SERVER
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Script/Functions/CharClass.cpp Script/Functions/Chat.cpp Script/Functions/GUI.cpp
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Script/Functions/CharClass.cpp Script/Functions/Chat.cpp Script/Functions/GUI.cpp
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Script/Functions/Items.cpp Script/Functions/Quests.cpp Script/Functions/Stats.cpp
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Script/Functions/Items.cpp Script/Functions/Quests.cpp Script/Functions/Stats.cpp
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Script/Functions/Spells.cpp Script/Functions/Timer.cpp Script/Functions/Positions.cpp
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Script/Functions/Spells.cpp Script/Functions/Timer.cpp Script/Functions/Positions.cpp
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Script/Functions/World.cpp
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Script/Functions/Cells.cpp Script/Functions/World.cpp
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Script/API/TimerAPI.cpp Script/API/PublicFnAPI.cpp
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Script/API/TimerAPI.cpp Script/API/PublicFnAPI.cpp
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${PawnScript_Sources}
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${PawnScript_Sources}
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88
apps/openmw-mp/Script/Functions/Cells.cpp
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88
apps/openmw-mp/Script/Functions/Cells.cpp
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@ -0,0 +1,88 @@
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#include "Cells.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Player.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <iostream>
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using namespace std;
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const char* CellFunctions::GetCell(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->cell.mName.c_str();
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}
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void CellFunctions::SetCell(unsigned short pid, const char *name) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %s",
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player->npc.mName.c_str(),
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player->cell.getDescription().c_str(),
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name);
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// If the player is currently in an exterior, turn on the interior flag
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// from the cell so the player doesn't get teleported to their exterior
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// grid position (which we haven't changed)
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if (player->cell.isExterior()) {
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player->cell.mData.mFlags |= ESM::Cell::Interior;
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}
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player->cell.mName = name;
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}
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void CellFunctions::SetExterior(unsigned short pid, int x, int y) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %i,%i",
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player->npc.mName.c_str(),
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player->cell.getDescription().c_str(),
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x,
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y);
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// If the player is currently in an interior, turn off the interior flag
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// from the cell
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if (!player->cell.isExterior()) {
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player->cell.mData.mFlags &= ~ESM::Cell::Interior;
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}
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player->cell.mData.mX = x;
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player->cell.mData.mY = y;
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}
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int CellFunctions::GetExteriorX(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,0);
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return player->cell.mData.mX;
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}
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int CellFunctions::GetExteriorY(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,0);
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return player->cell.mData.mY;
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}
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bool CellFunctions::IsInExterior(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, false);
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return player->cell.isExterior();
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}
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void CellFunctions::SendCell(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_PLAYER_CELL_CHANGE)->Send(player, false);
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}
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30
apps/openmw-mp/Script/Functions/Cells.hpp
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30
apps/openmw-mp/Script/Functions/Cells.hpp
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@ -0,0 +1,30 @@
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#ifndef OPENMW_CELLAPI_HPP
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#define OPENMW_CELLAPI_HPP
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#include "../Types.hpp"
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#define POSITIONAPI \
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{"GetCell", CellFunctions::GetCell},\
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{"SetCell", CellFunctions::SetCell},\
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{"SetExterior", CellFunctions::SetExterior},\
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{"GetExteriorX", CellFunctions::GetExteriorX},\
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{"GetExteriorY", CellFunctions::GetExteriorY},\
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{"IsInExterior", CellFunctions::IsInExterior},\
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\
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{"SendCell", CellFunctions::SendCell}
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class CellFunctions
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{
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public:
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static const char *GetCell(unsigned short pid) noexcept;
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static void SetCell(unsigned short pid, const char *name) noexcept;
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static void SetExterior(unsigned short pid, int x, int y) noexcept;
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static int GetExteriorX(unsigned short pid) noexcept;
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static int GetExteriorY(unsigned short pid) noexcept;
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static bool IsInExterior(unsigned short pid) noexcept;
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static void SendCell(unsigned short pid) noexcept;
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};
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#endif //OPENMW_CELLAPI_HPP
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@ -104,77 +104,6 @@ void PositionFunctions::SetAngle(unsigned short pid, double x, double y, double
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player->position.rot[2] = z;
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player->position.rot[2] = z;
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}
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}
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const char* PositionFunctions::GetCell(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->cell.mName.c_str();
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}
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void PositionFunctions::SetCell(unsigned short pid, const char *name) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %s",
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player->npc.mName.c_str(),
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player->cell.getDescription().c_str(),
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name);
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// If the player is currently in an exterior, turn on the interior flag
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// from the cell so the player doesn't get teleported to their exterior
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// grid position (which we haven't changed)
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if (player->cell.isExterior()) {
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player->cell.mData.mFlags |= ESM::Cell::Interior;
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}
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player->cell.mName = name;
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}
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void PositionFunctions::SetExterior(unsigned short pid, int x, int y) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %i,%i",
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player->npc.mName.c_str(),
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player->cell.getDescription().c_str(),
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x,
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y);
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// If the player is currently in an interior, turn off the interior flag
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// from the cell
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if (!player->cell.isExterior()) {
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player->cell.mData.mFlags &= ~ESM::Cell::Interior;
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}
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player->cell.mData.mX = x;
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player->cell.mData.mY = y;
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}
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int PositionFunctions::GetExteriorX(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,0);
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return player->cell.mData.mX;
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}
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int PositionFunctions::GetExteriorY(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,0);
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return player->cell.mData.mY;
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}
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bool PositionFunctions::IsInExterior(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, false);
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return player->cell.isExterior();
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}
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void PositionFunctions::SendPos(unsigned short pid) noexcept
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void PositionFunctions::SendPos(unsigned short pid) noexcept
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{
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{
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Player *player;
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Player *player;
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@ -182,11 +111,3 @@ void PositionFunctions::SendPos(unsigned short pid) noexcept
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_POS)->Send(player, false);
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_GAME_POS)->Send(player, false);
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}
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}
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void PositionFunctions::SendCell(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Networking::get().getPlayerController()->GetPacket(ID_PLAYER_CELL_CHANGE)->Send(player, false);
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}
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@ -17,15 +17,7 @@
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{"SetPos", PositionFunctions::SetPos},\
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{"SetPos", PositionFunctions::SetPos},\
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{"SetAngle", PositionFunctions::SetAngle},\
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{"SetAngle", PositionFunctions::SetAngle},\
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\
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\
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{"GetCell", PositionFunctions::GetCell},\
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{"SendPos", PositionFunctions::SendPos}
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{"SetCell", PositionFunctions::SetCell},\
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{"SetExterior", PositionFunctions::SetExterior},\
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{"GetExteriorX", PositionFunctions::GetExteriorX},\
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{"GetExteriorY", PositionFunctions::GetExteriorY},\
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{"IsInExterior", PositionFunctions::IsInExterior},\
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\
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{"SendPos", PositionFunctions::SendPos},\
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{"SendCell", PositionFunctions::SendCell}
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class PositionFunctions
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class PositionFunctions
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static void SetPos(unsigned short pid, double x, double y, double z) noexcept;
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static void SetPos(unsigned short pid, double x, double y, double z) noexcept;
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static void SetAngle(unsigned short pid, double x, double y, double z) noexcept;
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static void SetAngle(unsigned short pid, double x, double y, double z) noexcept;
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static const char *GetCell(unsigned short pid) noexcept;
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static void SetCell(unsigned short pid, const char *name) noexcept;
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static void SetExterior(unsigned short pid, int x, int y) noexcept;
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static int GetExteriorX(unsigned short pid) noexcept;
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static int GetExteriorY(unsigned short pid) noexcept;
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static bool IsInExterior(unsigned short pid) noexcept;
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static void SendPos(unsigned short pid) noexcept;
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static void SendPos(unsigned short pid) noexcept;
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static void SendCell(unsigned short pid) noexcept;
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};
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};
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#endif //OPENMW_POSITIONAPI_HPP
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#endif //OPENMW_POSITIONAPI_HPP
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@ -7,6 +7,7 @@
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#include <Script/Functions/CharClass.hpp>
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#include <Script/Functions/CharClass.hpp>
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#include <Script/Functions/Positions.hpp>
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#include <Script/Functions/Positions.hpp>
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#include <Script/Functions/Cells.hpp>
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#include <Script/Functions/GUI.hpp>
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#include <Script/Functions/GUI.hpp>
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#include <Script/Functions/Stats.hpp>
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#include <Script/Functions/Stats.hpp>
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#include <Script/Functions/Items.hpp>
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#include <Script/Functions/Items.hpp>
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@ -89,6 +90,7 @@ public:
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{"SetHostname", ScriptFunctions::SetHostname},
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{"SetHostname", ScriptFunctions::SetHostname},
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POSITIONAPI,
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POSITIONAPI,
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CELLAPI,
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STATSFUNCTIONS,
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STATSFUNCTIONS,
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ITEMAPI,
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ITEMAPI,
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QUESTAPI,
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QUESTAPI,
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