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https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 18:19:55 +00:00
basic cell arrow rendering (shape is a placeholder)
This commit is contained in:
parent
3b39572274
commit
0d35938794
6 changed files with 228 additions and 1 deletions
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@ -90,7 +90,7 @@ opencs_units (view/render
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opencs_units_noqt (view/render
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lighting lightingday lightingnight
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lightingbright object cell terrainstorage tagbase
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lightingbright object cell terrainstorage tagbase cellarrow
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)
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opencs_hdrs_noqt (view/render
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@ -9,6 +9,7 @@
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#include "../../model/world/columns.hpp"
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#include "../../model/world/data.hpp"
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#include "../../model/world/refcollection.hpp"
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#include "../../model/world/cellcoordinates.hpp"
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#include "elements.hpp"
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#include "terrainstorage.hpp"
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@ -232,3 +233,26 @@ void CSVRender::Cell::setSelection (int elementMask, Selection mode)
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}
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}
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}
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void CSVRender::Cell::setCellArrows (int mask)
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{
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for (int i=0; i<4; ++i)
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{
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CellArrow::Direction direction = static_cast<CellArrow::Direction> (1<<i);
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bool enable = mask & direction;
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if (enable!=(mCellArrows[i].get()!=0))
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{
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if (enable)
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mCellArrows[i].reset (new CellArrow (mCellNode, direction, mX, mY));
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else
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mCellArrows[i].reset (0);
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}
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}
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}
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CSMWorld::CellCoordinates CSVRender::Cell::getCoordinates() const
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{
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return CSMWorld::CellCoordinates (mX, mY);
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}
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@ -14,6 +14,7 @@
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#endif
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#include "object.hpp"
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#include "cellarrow.hpp"
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class QModelIndex;
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@ -25,6 +26,7 @@ namespace osg
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namespace CSMWorld
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{
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class Data;
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class CellCoordinates;
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}
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namespace CSVRender
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@ -38,6 +40,7 @@ namespace CSVRender
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std::auto_ptr<Terrain::TerrainGrid> mTerrain;
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int mX;
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int mY;
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std::auto_ptr<CellArrow> mCellArrows[4];
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/// Ignored if cell does not have an object with the given ID.
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///
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@ -86,6 +89,11 @@ namespace CSVRender
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bool referenceAdded (const QModelIndex& parent, int start, int end);
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void setSelection (int elementMask, Selection mode);
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void setCellArrows (int mask);
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/// Returns 0, 0 in case of an unpaged cell.
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CSMWorld::CellCoordinates getCoordinates() const;
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};
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}
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93
apps/opencs/view/render/cellarrow.cpp
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93
apps/opencs/view/render/cellarrow.cpp
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@ -0,0 +1,93 @@
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#include "cellarrow.hpp"
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#include <osg/Group>
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#include <osg/PositionAttitudeTransform>
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#include <osg/ShapeDrawable>
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#include <osg/Shape>
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#include <osg/Geode>
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#include "elements.hpp"
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CSVRender::CellArrowTag::CellArrowTag (CellArrow *arrow)
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: TagBase (Element_CellArrow), mArrow (arrow)
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{}
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CSVRender::CellArrow *CSVRender::CellArrowTag::getCellArrow() const
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{
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return mArrow;
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}
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void CSVRender::CellArrow::adjustTransform()
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{
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// position
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const int cellSize = 8192;
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const int offset = cellSize / 2 + 400;
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int x = mXIndex*cellSize + cellSize/2;
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int y = mYIndex*cellSize + cellSize/2;
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switch (mDirection)
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{
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case Direction_North: y += offset; break;
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case Direction_West: x -= offset; break;
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case Direction_South: y -= offset; break;
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case Direction_East: x += offset; break;
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};
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mBaseNode->setPosition (osg::Vec3f (x, y, 0));
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// orientation
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osg::Quat xr (0, osg::Vec3f (1,0,0));
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osg::Quat yr (0, osg::Vec3f (0,1,0));
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osg::Quat zr (0, osg::Vec3f (0,0,1));
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mBaseNode->setAttitude (zr*yr*xr);
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}
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void CSVRender::CellArrow::buildShape()
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{
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/// \todo placeholder shape -> replace
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osg::ref_ptr<osg::Box> shape(new osg::Box(osg::Vec3f(0,0,0), 200));
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osg::ref_ptr<osg::ShapeDrawable> shapedrawable(new osg::ShapeDrawable);
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shapedrawable->setShape(shape);
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osg::ref_ptr<osg::Geode> geode (new osg::Geode);
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geode->addDrawable(shapedrawable);
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mBaseNode->addChild (geode);
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}
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CSVRender::CellArrow::CellArrow (osg::Group *cellNode, Direction direction,
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int xIndex, int yIndex)
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: mDirection (direction), mParentNode (cellNode), mXIndex (xIndex), mYIndex (yIndex)
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{
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mBaseNode = new osg::PositionAttitudeTransform;
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mBaseNode->setUserData (new CellArrowTag (this));
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mParentNode->addChild (mBaseNode);
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// 0x1 reserved for separating cull and update visitors
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mBaseNode->setNodeMask (Element_CellArrow<<1);
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adjustTransform();
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buildShape();
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}
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CSVRender::CellArrow::~CellArrow()
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{
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mParentNode->removeChild (mBaseNode);
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}
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int CSVRender::CellArrow::getXIndex() const
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{
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return mXIndex;
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}
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int CSVRender::CellArrow::getYIndex() const
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{
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return mYIndex;
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}
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70
apps/opencs/view/render/cellarrow.hpp
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70
apps/opencs/view/render/cellarrow.hpp
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@ -0,0 +1,70 @@
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#ifndef OPENCS_VIEW_CELLARROW_H
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#define OPENCS_VIEW_CELLARROW_H
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#include "tagbase.hpp"
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#include <osg/ref_ptr>
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namespace osg
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{
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class PositionAttitudeTransform;
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class Group;
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}
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namespace CSVRender
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{
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class CellArrow;
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class CellArrowTag : public TagBase
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{
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CellArrow *mArrow;
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public:
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CellArrowTag (CellArrow *arrow);
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CellArrow *getCellArrow() const;
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};
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class CellArrow
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{
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public:
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enum Direction
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{
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Direction_North = 1,
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Direction_West = 2,
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Direction_South = 4,
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Direction_East = 8
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};
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private:
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// not implemented
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CellArrow (const CellArrow&);
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CellArrow& operator= (const CellArrow&);
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Direction mDirection;
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osg::Group* mParentNode;
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osg::ref_ptr<osg::PositionAttitudeTransform> mBaseNode;
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int mXIndex;
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int mYIndex;
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void adjustTransform();
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void buildShape();
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public:
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CellArrow (osg::Group *cellNode, Direction direction, int xIndex, int yIndex);
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~CellArrow();
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int getXIndex() const;
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int getYIndex() const;
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};
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}
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#endif
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@ -21,6 +21,7 @@
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bool CSVRender::PagedWorldspaceWidget::adjustCells()
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{
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bool modified = false;
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bool wasEmpty = mCells.empty();
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const CSMWorld::IdCollection<CSMWorld::Cell>& cells = mDocument.getData().getCells();
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@ -32,6 +33,7 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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{
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int index = cells.searchId (iter->first.getId (mWorldspace));
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/// \todo handle cells that don't exist
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if (!mSelection.has (iter->first) || index==-1 ||
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cells.getRecord (index).mState==CSMWorld::RecordBase::State_Deleted)
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{
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@ -60,6 +62,7 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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{
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int index = cells.searchId (iter->getId (mWorldspace));
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/// \todo handle cells that don't exist
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if (index > 0 && cells.getRecord (index).mState!=CSMWorld::RecordBase::State_Deleted &&
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mCells.find (*iter)==mCells.end())
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{
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@ -72,6 +75,35 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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}
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if (modified)
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{
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for (std::map<CSMWorld::CellCoordinates, Cell *>::const_iterator iter (mCells.begin());
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iter!=mCells.end(); ++iter)
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{
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int mask = 0;
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for (int i=CellArrow::Direction_North; i<=CellArrow::Direction_East; i *= 2)
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{
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CSMWorld::CellCoordinates coordinates (iter->second->getCoordinates());
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switch (i)
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{
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case CellArrow::Direction_North: coordinates = coordinates.move (0, 1); break;
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case CellArrow::Direction_West: coordinates = coordinates.move (-1, 0); break;
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case CellArrow::Direction_South: coordinates = coordinates.move (0, -1); break;
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case CellArrow::Direction_East: coordinates = coordinates.move (1, 0); break;
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}
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if (!mSelection.has (coordinates))
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mask |= i;
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}
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iter->second->setCellArrows (mask);
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}
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}
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/// \todo do not overwrite manipulator object
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/// \todo move code to useViewHint function
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if (modified && wasEmpty)
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mView->setCameraManipulator(new osgGA::TrackballManipulator);
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return modified;
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