Use overrides, when needed

pull/578/head
Andrei Kortunov 5 years ago
parent aacb569acb
commit 0d66369efb

@ -74,7 +74,7 @@ namespace EsmTool
: mIsDeleted(false)
{}
std::string getId() const {
std::string getId() const override {
return mData.mId;
}
@ -82,15 +82,15 @@ namespace EsmTool
return mData;
}
void save(ESM::ESMWriter &esm) {
void save(ESM::ESMWriter &esm) override {
mData.save(esm, mIsDeleted);
}
void load(ESM::ESMReader &esm) {
void load(ESM::ESMReader &esm) override {
mData.load(esm, mIsDeleted);
}
void print();
void print() override;
};
template<> std::string Record<ESM::Cell>::getId() const;

@ -79,9 +79,9 @@ template <typename T>
class DefaultConverter : public Converter
{
public:
virtual int getStage() { return 0; }
int getStage() override { return 0; }
virtual void read(ESM::ESMReader& esm)
void read(ESM::ESMReader& esm) override
{
T record;
bool isDeleted = false;
@ -90,7 +90,7 @@ public:
mRecords[record.mId] = record;
}
virtual void write(ESM::ESMWriter& esm)
void write(ESM::ESMWriter& esm) override
{
for (typename std::map<std::string, T>::const_iterator it = mRecords.begin(); it != mRecords.end(); ++it)
{
@ -107,7 +107,7 @@ protected:
class ConvertNPC : public Converter
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
ESM::NPC npc;
bool isDeleted = false;
@ -144,7 +144,7 @@ public:
class ConvertCREA : public Converter
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
// See comment in ConvertNPC
ESM::Creature creature;
@ -162,7 +162,7 @@ public:
class ConvertGlobal : public DefaultConverter<ESM::Global>
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
ESM::Global global;
bool isDeleted = false;
@ -183,7 +183,7 @@ public:
class ConvertClass : public DefaultConverter<ESM::Class>
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
ESM::Class class_;
bool isDeleted = false;
@ -199,7 +199,7 @@ public:
class ConvertBook : public DefaultConverter<ESM::Book>
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
ESM::Book book;
bool isDeleted = false;
@ -215,7 +215,7 @@ public:
class ConvertNPCC : public Converter
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
std::string id = esm.getHNString("NAME");
NPCC npcc;
@ -235,7 +235,7 @@ public:
class ConvertREFR : public Converter
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
REFR refr;
refr.load(esm);
@ -261,7 +261,7 @@ public:
}
}
}
virtual void write(ESM::ESMWriter& esm)
void write(ESM::ESMWriter& esm) override
{
esm.startRecord(ESM::REC_ASPL);
esm.writeHNString("ID__", mSelectedSpell);
@ -280,14 +280,14 @@ public:
mLevitationEnabled(true)
{}
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
PCDT pcdt;
pcdt.load(esm);
convertPCDT(pcdt, mContext->mPlayer, mContext->mDialogueState.mKnownTopics, mFirstPersonCam, mTeleportingEnabled, mLevitationEnabled, mContext->mControlsState);
}
virtual void write(ESM::ESMWriter &esm)
void write(ESM::ESMWriter &esm) override
{
esm.startRecord(ESM::REC_ENAB);
esm.writeHNT("TELE", mTeleportingEnabled);
@ -306,7 +306,7 @@ private:
class ConvertCNTC : public Converter
{
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
std::string id = esm.getHNString("NAME");
CNTC cntc;
@ -318,7 +318,7 @@ class ConvertCNTC : public Converter
class ConvertCREC : public Converter
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
std::string id = esm.getHNString("NAME");
CREC crec;
@ -330,8 +330,8 @@ public:
class ConvertFMAP : public Converter
{
public:
virtual void read(ESM::ESMReader &esm);
virtual void write(ESM::ESMWriter &esm);
void read(ESM::ESMReader &esm) override;
void write(ESM::ESMWriter &esm) override;
private:
osg::ref_ptr<osg::Image> mGlobalMapImage;
@ -340,8 +340,8 @@ private:
class ConvertCell : public Converter
{
public:
virtual void read(ESM::ESMReader& esm);
virtual void write(ESM::ESMWriter& esm);
void read(ESM::ESMReader& esm) override;
void write(ESM::ESMWriter& esm) override;
private:
struct Cell
@ -362,7 +362,7 @@ private:
class ConvertKLST : public Converter
{
public:
virtual void read(ESM::ESMReader& esm)
void read(ESM::ESMReader& esm) override
{
KLST klst;
klst.load(esm);
@ -371,7 +371,7 @@ public:
mContext->mPlayer.mObject.mNpcStats.mWerewolfKills = klst.mWerewolfKills;
}
virtual void write(ESM::ESMWriter &esm)
void write(ESM::ESMWriter &esm) override
{
esm.startRecord(ESM::REC_DCOU);
for (std::map<std::string, int>::const_iterator it = mKillCounter.begin(); it != mKillCounter.end(); ++it)
@ -389,7 +389,7 @@ private:
class ConvertFACT : public Converter
{
public:
virtual void read(ESM::ESMReader& esm)
void read(ESM::ESMReader& esm) override
{
ESM::Faction faction;
bool isDeleted = false;
@ -409,7 +409,7 @@ public:
class ConvertSTLN : public Converter
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
std::string itemid = esm.getHNString("NAME");
Misc::StringUtils::lowerCaseInPlace(itemid);
@ -428,7 +428,7 @@ public:
}
}
}
virtual void write(ESM::ESMWriter &esm)
void write(ESM::ESMWriter &esm) override
{
ESM::StolenItems items;
for (std::map<std::string, std::set<Owner> >::const_iterator it = mStolenItems.begin(); it != mStolenItems.end(); ++it)
@ -467,7 +467,7 @@ private:
class ConvertINFO : public Converter
{
public:
virtual void read(ESM::ESMReader& esm)
void read(ESM::ESMReader& esm) override
{
INFO info;
info.load(esm);
@ -477,7 +477,7 @@ public:
class ConvertDIAL : public Converter
{
public:
virtual void read(ESM::ESMReader& esm)
void read(ESM::ESMReader& esm) override
{
std::string id = esm.getHNString("NAME");
DIAL dial;
@ -485,7 +485,7 @@ public:
if (dial.mIndex > 0)
mDials[id] = dial;
}
virtual void write(ESM::ESMWriter &esm)
void write(ESM::ESMWriter &esm) override
{
for (std::map<std::string, DIAL>::const_iterator it = mDials.begin(); it != mDials.end(); ++it)
{
@ -505,7 +505,7 @@ private:
class ConvertQUES : public Converter
{
public:
virtual void read(ESM::ESMReader& esm)
void read(ESM::ESMReader& esm) override
{
std::string id = esm.getHNString("NAME");
QUES quest;
@ -516,7 +516,7 @@ public:
class ConvertJOUR : public Converter
{
public:
virtual void read(ESM::ESMReader& esm)
void read(ESM::ESMReader& esm) override
{
JOUR journal;
journal.load(esm);
@ -531,7 +531,7 @@ public:
{
}
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
mGame.load(esm);
mHasGame = true;
@ -551,7 +551,7 @@ public:
}
}
virtual void write(ESM::ESMWriter &esm)
void write(ESM::ESMWriter &esm) override
{
if (!mHasGame)
return;
@ -578,7 +578,7 @@ private:
class ConvertSCPT : public Converter
{
public:
virtual void read(ESM::ESMReader &esm)
void read(ESM::ESMReader &esm) override
{
SCPT script;
script.load(esm);
@ -586,7 +586,7 @@ public:
convertSCPT(script, out);
mScripts.push_back(out);
}
virtual void write(ESM::ESMWriter &esm)
void write(ESM::ESMWriter &esm) override
{
for (const auto & script : mScripts)
{
@ -603,9 +603,9 @@ private:
class ConvertPROJ : public Converter
{
public:
virtual int getStage() override { return 2; }
virtual void read(ESM::ESMReader& esm) override;
virtual void write(ESM::ESMWriter& esm) override;
int getStage() override { return 2; }
void read(ESM::ESMReader& esm) override;
void write(ESM::ESMWriter& esm) override;
private:
void convertBaseState(ESM::BaseProjectileState& base, const PROJ::PNAM& pnam);
PROJ mProj;
@ -614,8 +614,8 @@ private:
class ConvertSPLM : public Converter
{
public:
virtual void read(ESM::ESMReader& esm) override;
virtual void write(ESM::ESMWriter& esm) override;
void read(ESM::ESMReader& esm) override;
void write(ESM::ESMWriter& esm) override;
private:
SPLM mSPLM;
};

@ -86,7 +86,9 @@ namespace ESSImport
bool mHasANIS;
ANIS mANIS; // scripted animation state
void load(ESM::ESMReader& esm);
virtual void load(ESM::ESMReader& esm);
virtual ~ActorData() = default;
};
}

@ -25,7 +25,9 @@ namespace ESSImport
bool mDeleted;
void load(ESM::ESMReader& esm);
void load(ESM::ESMReader& esm) override;
virtual ~CellRef() = default;
};
}

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