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@ -125,16 +125,16 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
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switch (packet->data[0])
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{
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/*case ID_GAME_BASE_INFO:
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case ID_GAME_BASE_INFO:
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_GAME_BASE_INFO about %s",
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/*LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_GAME_BASE_INFO about %s",
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player->Npc()->mName.c_str());
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myPacket->Read(player);
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myPacket->Send(player, true);
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myPacket->Send(player, true);*/
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break;
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}*/
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}
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case ID_GAME_POS:
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{
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//DEBUG_PRINTF("ID_GAME_POS \n");
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