@ -23,6 +23,16 @@ namespace
cellRef.mLockLevel = 0;
cellRef.mReferenceBlocked = 0;
/*
Start of tes3mp addition
Set the mMpNum (unique multiplayer reference number) to 0 by default
*/
cellRef.mMpNum = 0;
End of tes3mp addition
MWWorld::LiveCellRef<T> ref(cellRef, base);
refValue = ref;