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@ -12,124 +12,130 @@
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using namespace mwmp;
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BaseActorList scriptActorList;
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BaseActorList *readActorList;
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BaseActorList writeActorList;
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BaseActor tempActor;
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const BaseActor emptyActor = {};
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static std::string tempCellDescription;
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void ActorFunctions::InitScriptActorList(unsigned short pid) noexcept
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void ActorFunctions::ReadLastActorList() noexcept
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{
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readActorList = mwmp::Networking::getPtr()->getLastActorList();
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}
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void ActorFunctions::InitializeActorList(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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scriptActorList.cell.blank();
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scriptActorList.baseActors.clear();
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scriptActorList.guid = player->guid;
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writeActorList.cell.blank();
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writeActorList.baseActors.clear();
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writeActorList.guid = player->guid;
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tempActor.creatureStats = new ESM::CreatureStats();
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}
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unsigned int ActorFunctions::GetActorListSize() noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->count;
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return readActorList->count;
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}
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unsigned char ActorFunctions::GetLastActorListAction() noexcept
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unsigned char ActorFunctions::GetActorListAction() noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->action;
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return readActorList->action;
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}
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const char *ActorFunctions::GetActorCell(unsigned int i) noexcept
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{
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tempCellDescription = mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).cell.getDescription();
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tempCellDescription = readActorList->baseActors.at(i).cell.getDescription();
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return tempCellDescription.c_str();
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}
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const char *ActorFunctions::GetActorRefId(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).refId.c_str();
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return readActorList->baseActors.at(i).refId.c_str();
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}
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int ActorFunctions::GetActorRefNumIndex(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).refNumIndex;
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return readActorList->baseActors.at(i).refNumIndex;
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}
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int ActorFunctions::GetActorMpNum(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).mpNum;
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return readActorList->baseActors.at(i).mpNum;
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}
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double ActorFunctions::GetActorPosX(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.pos[0];
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return readActorList->baseActors.at(i).position.pos[0];
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}
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double ActorFunctions::GetActorPosY(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.pos[1];
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return readActorList->baseActors.at(i).position.pos[1];
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}
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double ActorFunctions::GetActorPosZ(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.pos[2];
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return readActorList->baseActors.at(i).position.pos[2];
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}
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double ActorFunctions::GetActorRotX(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.rot[0];
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return readActorList->baseActors.at(i).position.rot[0];
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}
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double ActorFunctions::GetActorRotY(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.rot[1];
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return readActorList->baseActors.at(i).position.rot[1];
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}
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double ActorFunctions::GetActorRotZ(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.rot[2];
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return readActorList->baseActors.at(i).position.rot[2];
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}
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double ActorFunctions::GetActorHealthBase(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).creatureStats->mDynamic[0].mBase;
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return readActorList->baseActors.at(i).creatureStats->mDynamic[0].mBase;
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}
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double ActorFunctions::GetActorHealthCurrent(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).creatureStats->mDynamic[0].mCurrent;
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return readActorList->baseActors.at(i).creatureStats->mDynamic[0].mCurrent;
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}
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double ActorFunctions::GetActorMagickaBase(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).creatureStats->mDynamic[1].mBase;
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return readActorList->baseActors.at(i).creatureStats->mDynamic[1].mBase;
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}
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double ActorFunctions::GetActorMagickaCurrent(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).creatureStats->mDynamic[1].mCurrent;
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return readActorList->baseActors.at(i).creatureStats->mDynamic[1].mCurrent;
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}
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double ActorFunctions::GetActorFatigueBase(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).creatureStats->mDynamic[2].mBase;
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return readActorList->baseActors.at(i).creatureStats->mDynamic[2].mBase;
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}
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double ActorFunctions::GetActorFatigueCurrent(unsigned int i) noexcept
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{
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return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).creatureStats->mDynamic[2].mCurrent;
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return readActorList->baseActors.at(i).creatureStats->mDynamic[2].mCurrent;
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}
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void ActorFunctions::SetScriptActorListCell(const char* cellDescription) noexcept
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void ActorFunctions::SetActorListCell(const char* cellDescription) noexcept
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{
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scriptActorList.cell = Utils::getCellFromDescription(cellDescription);
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writeActorList.cell = Utils::getCellFromDescription(cellDescription);
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}
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void ActorFunctions::SetScriptActorListAction(unsigned char action) noexcept
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void ActorFunctions::SetActorListAction(unsigned char action) noexcept
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{
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scriptActorList.action = action;
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writeActorList.action = action;
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}
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void ActorFunctions::SetActorCell(const char* cellDescription) noexcept
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@ -198,7 +204,7 @@ void ActorFunctions::SetActorFatigueCurrent(double value) noexcept
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void ActorFunctions::AddActor() noexcept
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{
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scriptActorList.baseActors.push_back(tempActor);
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writeActorList.baseActors.push_back(tempActor);
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tempActor = emptyActor;
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tempActor.creatureStats = new ESM::CreatureStats();
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@ -206,25 +212,25 @@ void ActorFunctions::AddActor() noexcept
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void ActorFunctions::SendActorList() noexcept
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{
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_LIST)->setActorList(&scriptActorList);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_LIST)->Send(scriptActorList.guid);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_LIST)->setActorList(&writeActorList);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_LIST)->Send(writeActorList.guid);
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}
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void ActorFunctions::SendActorAuthority() noexcept
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{
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_AUTHORITY)->setActorList(&scriptActorList);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_AUTHORITY)->Send(scriptActorList.guid);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_AUTHORITY)->setActorList(&writeActorList);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_AUTHORITY)->Send(writeActorList.guid);
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}
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void ActorFunctions::SendActorStatsDynamic() noexcept
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{
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_STATS_DYNAMIC)->setActorList(&scriptActorList);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_STATS_DYNAMIC)->Send(scriptActorList.guid);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_STATS_DYNAMIC)->setActorList(&writeActorList);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_STATS_DYNAMIC)->Send(writeActorList.guid);
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}
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void ActorFunctions::SendActorCellChange() noexcept
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{
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_CELL_CHANGE)->setActorList(&scriptActorList);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_CELL_CHANGE)->Send(scriptActorList.guid);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_CELL_CHANGE)->setActorList(&writeActorList);
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mwmp::Networking::get().getActorPacketController()->GetPacket(ID_ACTOR_CELL_CHANGE)->Send(writeActorList.guid);
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}
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