From 0ee57effcceaf6050a3b85c6b91cc63615c7400e Mon Sep 17 00:00:00 2001 From: scrawl <720642+scrawl@users.noreply.github.com> Date: Wed, 27 Sep 2017 13:43:33 +0200 Subject: [PATCH] Make 'Delete game' button not accept keyfocus, to prevent accidents --- apps/openmw/mwgui/savegamedialog.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/apps/openmw/mwgui/savegamedialog.cpp b/apps/openmw/mwgui/savegamedialog.cpp index eb7f158d7..423dbb036 100644 --- a/apps/openmw/mwgui/savegamedialog.cpp +++ b/apps/openmw/mwgui/savegamedialog.cpp @@ -57,6 +57,9 @@ namespace MWGui mSaveList->eventKeyButtonPressed += MyGUI::newDelegate(this, &SaveGameDialog::onKeyButtonPressed); mSaveNameEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &SaveGameDialog::onEditSelectAccept); mSaveNameEdit->eventEditTextChange += MyGUI::newDelegate(this, &SaveGameDialog::onSaveNameChanged); + + // To avoid accidental deletions + mDeleteButton->setNeedKeyFocus(false); } void SaveGameDialog::onSlotActivated(MyGUI::ListBox *sender, size_t pos)