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Correct selling prices of creature merchants
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1 changed files with 1 additions and 1 deletions
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@ -484,7 +484,7 @@ namespace MWGui
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const int basePrice = getEffectiveValue(itemStack.mBase, itemStack.mCount);
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const int basePrice = getEffectiveValue(itemStack.mBase, itemStack.mCount);
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const int cap = static_cast<int>(std::max(1.f, 0.75f * basePrice)); // Maximum selling price -- 75% of the base
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const int cap = static_cast<int>(std::max(1.f, 0.75f * basePrice)); // Maximum selling price -- 75% of the base
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const int sellingPrice = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, basePrice, false);
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const int sellingPrice = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, basePrice, false);
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merchantOffer += std::min(cap, sellingPrice);
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merchantOffer += mPtr.getClass().isNpc() ? std::min(cap, sellingPrice) : sellingPrice;
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}
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}
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int diff = merchantOffer - mCurrentMerchantOffer;
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int diff = merchantOffer - mCurrentMerchantOffer;
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