Cleanup, isModified was a remnant of an old design and is only used in the first person camera mode.

openmw-39
Aesylwinn 9 years ago
parent 6c471349f0
commit 0ef7c778e0

@ -27,7 +27,6 @@ namespace CSVRender
CameraController::CameraController()
: mActive(false)
, mModified(false)
, mCameraSensitivity(1/650.f)
, mSecondaryMoveMult(50)
, mWheelMoveMult(8)
@ -44,11 +43,6 @@ namespace CSVRender
return mActive;
}
bool CameraController::isModified() const
{
return mModified;
}
osg::Camera* CameraController::getCamera() const
{
return mCamera;
@ -129,22 +123,13 @@ namespace CSVRender
getCamera()->setViewMatrixAsLookAt(eye, center, up);
}
void CameraController::setModified()
{
mModified = true;
}
void CameraController::resetModified()
{
mModified = false;
}
/*
Free Camera Controller
*/
FreeCameraController::FreeCameraController()
: mLockUpright(false)
, mModified(false)
, mFast(false)
, mLeft(false)
, mRight(false)
@ -193,7 +178,7 @@ namespace CSVRender
{
mLockUpright = true;
mUp = up;
setModified();
mModified = true;
}
void FreeCameraController::unfixUpAxis()
@ -209,37 +194,30 @@ namespace CSVRender
if (event->key() == Qt::Key_Q)
{
mRollLeft = pressed;
setModified();
}
else if (event->key() == Qt::Key_E)
{
mRollRight = pressed;
setModified();
}
else if (event->key() == Qt::Key_A)
{
mLeft = pressed;
setModified();
}
else if (event->key() == Qt::Key_D)
{
mRight = pressed;
setModified();
}
else if (event->key() == Qt::Key_W)
{
mForward = pressed;
setModified();
}
else if (event->key() == Qt::Key_S)
{
mBackward = pressed;
setModified();
}
else if (event->key() == Qt::Key_Shift)
{
mFast = pressed;
setModified();
}
else
{
@ -258,7 +236,6 @@ namespace CSVRender
{
yaw(x * getCameraSensitivity());
pitch(y * getCameraSensitivity());
setModified();
}
else if (mode == "s-navi")
{
@ -267,7 +244,6 @@ namespace CSVRender
movement += LocalUp * y * getSecondaryMovementMultiplier();
translate(movement);
setModified();
}
else if (mode == "t-navi")
{
@ -308,35 +284,38 @@ namespace CSVRender
if (mRollRight)
roll(rotDist);
}
else if(isModified())
else if(mModified)
{
stabilize();
mModified = false;
}
// Normalize the matrix to counter drift
getCamera()->getViewMatrix().orthoNormal(getCamera()->getViewMatrix());
resetModified();
}
void FreeCameraController::yaw(double value)
{
getCamera()->getViewMatrix() *= osg::Matrixd::rotate(value, LocalUp);
mModified = true;
}
void FreeCameraController::pitch(double value)
{
getCamera()->getViewMatrix() *= osg::Matrixd::rotate(value, LocalLeft);
mModified = true;
}
void FreeCameraController::roll(double value)
{
getCamera()->getViewMatrix() *= osg::Matrixd::rotate(value, LocalForward);
mModified = true;
}
void FreeCameraController::translate(const osg::Vec3d& offset)
{
getCamera()->getViewMatrix() *= osg::Matrixd::translate(offset);
mModified = true;
}
void FreeCameraController::stabilize()
@ -426,37 +405,30 @@ namespace CSVRender
if (event->key() == Qt::Key_Q)
{
mRollLeft = pressed;
setModified();
}
else if (event->key() == Qt::Key_E)
{
mRollRight = pressed;
setModified();
}
else if (event->key() == Qt::Key_A)
{
mLeft = pressed;
setModified();
}
else if (event->key() == Qt::Key_D)
{
mRight = pressed;
setModified();
}
else if (event->key() == Qt::Key_W)
{
mUp = pressed;
setModified();
}
else if (event->key() == Qt::Key_S)
{
mDown = pressed;
setModified();
}
else if (event->key() == Qt::Key_Shift)
{
mFast = pressed;
setModified();
}
else
{
@ -478,7 +450,6 @@ namespace CSVRender
{
rotateHorizontal(x * getCameraSensitivity());
rotateVertical(-y * getCameraSensitivity());
setModified();
}
else if (mode == "s-navi")
{
@ -487,7 +458,6 @@ namespace CSVRender
movement += LocalUp * -y * getSecondaryMovementMultiplier();
translate(movement);
setModified();
}
else if (mode == "t-navi")
{
@ -530,8 +500,6 @@ namespace CSVRender
// Normalize the matrix to counter drift
getCamera()->getViewMatrix().orthoNormal(getCamera()->getViewMatrix());
resetModified();
}
void OrbitCameraController::onActivate()

@ -30,7 +30,6 @@ namespace CSVRender
virtual ~CameraController();
bool isActive() const;
bool isModified() const;
osg::Camera* getCamera() const;
double getCameraSensitivity() const;
@ -52,14 +51,11 @@ namespace CSVRender
protected:
void setModified();
void resetModified();
virtual void onActivate(){}
private:
bool mActive, mModified;
bool mActive;
double mCameraSensitivity;
double mSecondaryMoveMult;
double mWheelMoveMult;
@ -98,7 +94,7 @@ namespace CSVRender
void stabilize();
bool mLockUpright;
bool mLockUpright, mModified;
bool mFast, mLeft, mRight, mForward, mBackward, mRollLeft, mRollRight;
osg::Vec3d mUp;

Loading…
Cancel
Save