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Update comment in settings-default.cfg

There are antialiasing techniques that address texture/shading aliasing, but the one we use (MSAA) does not.
This commit is contained in:
scrawl 2015-12-12 02:01:19 +01:00
parent 17069327a0
commit 0f3660e268

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@ -204,7 +204,7 @@ minimize on focus loss = true
# An operating system border is drawn around the OpenMW window.
window border = true
# Anti-aliasing reduces texture distortion. (0, 2, 4, 8, 16).
# Anti-aliasing reduces jagged polygon edges. (0, 2, 4, 8, 16).
antialiasing = 0
# Enable vertical syncing to reduce tearing defects.