@ -12,8 +12,8 @@
#include <components/nif/niffile.hpp>
#include <components/nifoverrides/nifoverrides.hpp>
#include <components/nifbullet/bullet_nif_loader.hpp>
#include <components/nifogre/ogre_nif_loader.hpp>
#include <components/nifbullet/bulletnifloader.hpp>
#include <components/nifogre/ogrenifloader.hpp>
#include "mwinput/inputmanagerimp.hpp"
@ -1,7 +1,7 @@
#ifndef _GAME_RENDER_ANIMATION_H
#define _GAME_RENDER_ANIMATION_H
#include "../mwworld/ptr.hpp"
@ -7,7 +7,7 @@
#include <OgreSubEntity.h>
#include <OgreStaticGeometry.h>
#include <components/settings/settings.hpp>
@ -14,7 +14,7 @@
#include <boost/lexical_cast.hpp>
#include <extern/shiny/Platforms/Ogre/OgreMaterial.hpp>
@ -13,7 +13,7 @@
#include <openengine/bullet/physic.hpp>
#include <openengine/ogre/renderer.hpp>
//#include "../mwbase/world.hpp" // FIXME
#include "../mwbase/environment.hpp"
@ -19,11 +19,11 @@ add_component_dir (nif
)
add_component_dir (nifogre
ogre_nif_loader
ogrenifloader
add_component_dir (nifbullet
bullet_nif_loader
bulletnifloader
add_component_dir (to_utf8
@ -21,7 +21,7 @@ http://www.gnu.org/licenses/ .
*/
#include "bullet_nif_loader.hpp"
#include "bulletnifloader.hpp"
#include <Ogre.h>
#include <cstdio>
@ -21,8 +21,8 @@
#ifndef _BULLET_NIF_LOADER_H_
#define _BULLET_NIF_LOADER_H_
#ifndef OPENMW_COMPONENTS_NIFBULLET_BULLETNIFLOADER_HPP
#define OPENMW_COMPONENTS_NIFBULLET_BULLETNIFLOADER_HPP
#include <OgreMesh.h>
#include <cassert>
@ -21,7 +21,7 @@
#include "ogre_nif_loader.hpp"
#include "ogrenifloader.hpp"
#include <algorithm>
#ifndef _OGRE_NIF_LOADER_H_
#define _OGRE_NIF_LOADER_H_
#ifndef OPENMW_COMPONENTS_NIFOGRE_OGRENIFLOADER_HPP
#define OPENMW_COMPONENTS_NIFOGRE_OGRENIFLOADER_HPP
#include <OgreResource.h>
@ -1,5 +1,5 @@
#ifndef COMPONENTS_NIFOVERRIDES_H
#define COMPONENTS_NIFOVERRIDES_H
#ifndef OPENMW_COMPONENTS_NIFOVERRIDES_NIFOVERRIDES_HPP
#define OPENMW_COMPONENTS_NIFOVERRIDES_NIFOVERRIDES_HPP
#include <OgreConfigFile.h>
@ -3,7 +3,7 @@
#include <btBulletDynamicsCommon.h>
#include <btBulletCollisionCommon.h>
namespace OEngine {
namespace Physic
@ -2,7 +2,7 @@
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
#include "CMotionState.h"
#include "OgreRoot.h"
#include "btKinematicCharacterController.h"