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@ -244,7 +244,8 @@ namespace MWGui
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{
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{
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// we are stealing stuff
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// we are stealing stuff
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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mModel = new PickpocketItemModel(player, new InventoryItemModel(container));
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mModel = new PickpocketItemModel(player, new InventoryItemModel(container),
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!mPtr.getClass().getCreatureStats(mPtr).getKnockedDown());
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}
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}
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else
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else
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mModel = new InventoryItemModel(container);
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mModel = new InventoryItemModel(container);
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@ -368,7 +369,9 @@ namespace MWGui
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bool ContainerWindow::onTakeItem(const ItemStack &item, int count)
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bool ContainerWindow::onTakeItem(const ItemStack &item, int count)
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{
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{
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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if (dynamic_cast<PickpocketItemModel*>(mModel))
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// TODO: move to ItemModels
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if (dynamic_cast<PickpocketItemModel*>(mModel)
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&& !mPtr.getClass().getCreatureStats(mPtr).getKnockedDown())
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{
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{
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MWMechanics::Pickpocket pickpocket(player, mPtr);
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MWMechanics::Pickpocket pickpocket(player, mPtr);
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if (pickpocket.pick(item.mBase, count))
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if (pickpocket.pick(item.mBase, count))
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