debug latex code

c++11
Cramal 9 years ago
parent d27b92e9f1
commit 10ca6cf379

@ -92,5 +92,3 @@ when you hover your reticle over the object.
This is a library of all the items, triggers, containers, NPCs, etc. in the game. There are several kinds of Record Types. Depending on which type a record is, it will need specific information to function. For example, an NPC needs a value attached to its aggression level. A chest, of course, does not. All Record Types contain at least a model. How else would the player see them? Usually they also have a Name, which is what you see when you hover your reticle over the object.
Please refer to the Record Types section for an overview of what each type of Referenceable does and what you can tell OpenCS about these objects.
\end{description}

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