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actorutil.hpp includes mwworld/ptr.hpp

As pointed out by Scrawl, fixes compiler error if getPlayer() is called before MWWorld::Ptr is defined, because getPlayer() returns a Ptr by value.
This commit is contained in:
dteviot 2015-09-11 18:43:06 +12:00
parent 6f97187bb6
commit 10eabc9d51

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@ -1,10 +1,7 @@
#ifndef OPENMW_MWMECHANICS_ACTORUTIL_H #ifndef OPENMW_MWMECHANICS_ACTORUTIL_H
#define OPENMW_MWMECHANICS_ACTORUTIL_H #define OPENMW_MWMECHANICS_ACTORUTIL_H
namespace MWWorld #include "../mwworld/ptr.hpp"
{
class Ptr;
}
namespace MWMechanics namespace MWMechanics
{ {