diff --git a/files/water/GlassFP.cg b/files/water/GlassFP.cg index 0ce343b0a..1e6c53984 100644 --- a/files/water/GlassFP.cg +++ b/files/water/GlassFP.cg @@ -9,7 +9,7 @@ float4 main_ps(float2 iTexCoord : TEXCOORD0, float4 normal = tex2D(NormalMap, noiseCoord) * 2 - 1; - return tex2D(RT, iTexCoord + normal.xy * 0.05) + + return tex2D(RT, iTexCoord + normal.xy * 0.015) + (tex2D(CausticMap, noiseCoord) / 5) + tintColour ; }