@ -974,6 +974,8 @@ namespace MWWorld
void World::update (float duration, bool paused)
{
mWeatherManager->update (duration);
mWorldScene->update (duration, paused);
float pitch, yaw;
@ -981,8 +983,6 @@ namespace MWWorld
mRendering->getPlayerData(eyepos, pitch, yaw);
mPhysics->updatePlayerData(eyepos, pitch, yaw);
performUpdateSceneQueries ();
updateWindowManager ();