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Update water.cpp (whitespace)
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a67b512863
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1 changed files with 6 additions and 6 deletions
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@ -278,13 +278,13 @@ public:
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void setWaterLevel(float waterLevel)
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{
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const float refractionScale = std::min(1.0f,std::max(0.0f,
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const float refractionScale = std::min(1.0f, std::max(0.0f,
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Settings::Manager::getFloat("refraction scale", "Water")));
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mViewMatrix = osg::Matrix::scale(1,1,refractionScale) *
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osg::Matrix::translate(0,0,(1.0 - refractionScale) * waterLevel);
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mViewMatrix = osg::Matrix::scale(1, 1, refractionScale) *
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osg::Matrix::translate(0, 0, (1.0 - refractionScale) * waterLevel);
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mClipCullNode->setPlane(osg::Plane(osg::Vec3d(0,0,-1), osg::Vec3d(0,0, waterLevel)));
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mClipCullNode->setPlane(osg::Plane(osg::Vec3d(0, 0, -1), osg::Vec3d(0, 0, waterLevel)));
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}
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private:
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@ -341,8 +341,8 @@ public:
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void setWaterLevel(float waterLevel)
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{
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mViewMatrix = osg::Matrix::scale(1,1,-1) * osg::Matrix::translate(0,0,2 * waterLevel);
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mClipCullNode->setPlane(osg::Plane(osg::Vec3d(0,0,1), osg::Vec3d(0,0,waterLevel)));
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mViewMatrix = osg::Matrix::scale(1, 1, -1) * osg::Matrix::translate(0, 0, 2 * waterLevel);
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mClipCullNode->setPlane(osg::Plane(osg::Vec3d(0, 0, 1), osg::Vec3d(0, 0, waterLevel)));
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}
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void setScene(osg::Node* scene)
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