From 12dc5cf4ea80e2c4de3b5939d0d7f3255a67c6a6 Mon Sep 17 00:00:00 2001 From: cc9cii Date: Sun, 18 May 2014 12:05:08 +1000 Subject: [PATCH] Bug #1303 - resolves the bug by tweaking the slope constant (the value 49 was selected to mimic vanilla behaviour for a low level character exploring Seyda Neen). The feature to vary the climbable angle based on acrobatics is still to be implemented. --- apps/openmw/mwworld/physicssystem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwworld/physicssystem.cpp b/apps/openmw/mwworld/physicssystem.cpp index cf2ff87c6..d5433f328 100644 --- a/apps/openmw/mwworld/physicssystem.cpp +++ b/apps/openmw/mwworld/physicssystem.cpp @@ -33,7 +33,7 @@ using namespace Ogre; namespace MWWorld { - static const float sMaxSlope = 60.0f; + static const float sMaxSlope = 49.0f; static const float sStepSize = 32.0f; // Arbitrary number. To prevent infinite loops. They shouldn't happen but it's good to be prepared. static const int sMaxIterations = 8;