@ -58,7 +58,7 @@ namespace MWMechanics
template<class T>
void modifyBaseInventory(const std::string& actorId, const std::string& itemId, int amount)
{
ESM::NPC copy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::NPC>().find(actorId);
T copy = *MWBase::Environment::get().getWorld()->getStore().get<T>().find(actorId);
for(auto& it : copy.mInventory.mList)
if(Misc::StringUtils::ciEqual(it.mItem, itemId))