diff --git a/apps/openmw/mwworld/weather.cpp b/apps/openmw/mwworld/weather.cpp index 867e910fe..ea0270197 100644 --- a/apps/openmw/mwworld/weather.cpp +++ b/apps/openmw/mwworld/weather.cpp @@ -110,60 +110,12 @@ WeatherManager::WeatherManager(MWRender::RenderingManager* rendering,MWWorld::Fa /* Weather snow; snow.mCloudTexture = "tx_bm_sky_snow.dds"; - snow.mCloudsMaximumPercent = 1.0; - snow.mTransitionDelta = 0.014; - snow.mSkySunriseColor = clr(196, 91, 91); - snow.mSkyDayColor = clr(153, 158, 166); - snow.mSkySunsetColor = clr(96, 115, 134); - snow.mSkyNightColor = clr(31, 35, 39); - snow.mFogSunriseColor = clr(106, 91, 91); - snow.mFogDayColor = clr(153, 158, 166); - snow.mFogSunsetColor = clr(96, 115, 134); - snow.mFogNightColor = clr(31, 35, 39); - snow.mAmbientSunriseColor = clr(92, 84, 84); - snow.mAmbientDayColor = clr(93, 96, 105); - snow.mAmbientSunsetColor = clr(70, 79, 87); - snow.mAmbientNightColor = clr(49, 58, 68); - snow.mSunSunriseColor = clr(141, 109, 109); - snow.mSunDayColor = clr(163, 169, 183); - snow.mSunSunsetColor = clr(101, 121, 141); - snow.mSunNightColor = clr(55, 66, 77); - snow.mSunDiscSunsetColor = clr(128, 128, 128); - snow.mLandFogDayDepth = 1.0; - snow.mLandFogNightDepth = 1.2; - snow.mWindSpeed = 0; - snow.mCloudSpeed = 1.5; - snow.mGlareView = 0; - mWeatherSettings["snow"] = snow; + setFallbackWeather(snow, "snow") Weather blizzard; blizzard.mCloudTexture = "tx_bm_sky_blizzard.dds"; - blizzard.mCloudsMaximumPercent = 1.0; - blizzard.mTransitionDelta = 0.030; - blizzard.mSkySunriseColor = clr(91, 99, 106); - blizzard.mSkyDayColor = clr(121, 133, 145); - blizzard.mSkySunsetColor = clr(108, 115, 121); - blizzard.mSkyNightColor = clr(27, 29, 31); - blizzard.mFogSunriseColor = clr(91, 99, 106); - blizzard.mFogDayColor = clr(121, 133, 145); - blizzard.mFogSunsetColor = clr(108, 115, 121); - blizzard.mFogNightColor = clr(21, 24, 28); - blizzard.mAmbientSunriseColor = clr(84, 88, 92); - blizzard.mAmbientDayColor = clr(93, 96, 105); - blizzard.mAmbientSunsetColor = clr(83, 77, 75); - blizzard.mAmbientNightColor = clr(53, 62, 70); - blizzard.mSunSunriseColor = clr(114, 128, 146); - blizzard.mSunDayColor = clr(163, 169, 183); - blizzard.mSunSunsetColor = clr(106, 114, 136); - blizzard.mSunNightColor = clr(57, 66, 74); - blizzard.mSunDiscSunsetColor = clr(128, 128, 128); - blizzard.mLandFogDayDepth = 2.8; - blizzard.mLandFogNightDepth = 3.0; - blizzard.mWindSpeed = 0.9; - blizzard.mCloudSpeed = 7.5; - blizzard.mGlareView = 0; blizzard.mAmbientLoopSoundID = "BM Blizzard"; - mWeatherSettings["blizzard"] = blizzard; + setFallbackWeather(blizzard,"blizzard") */ } @@ -471,20 +423,24 @@ void WeatherManager::update(float duration) else hour_fade = 1; - float secunda_angle_fade; - float masser_angle_fade; float angle = moonHeight*90.f; - if (angle >= 30 && angle <= 50) - secunda_angle_fade = (angle-30)/20.f; - else if (angle <30) + float secunda_angle_fade; + float secunda_end_angle=mFallback->getFallbackFloat("Moons_Secunda_Fade_End_Angle"); + float secunda_start_angle=mFallback->getFallbackFloat("Moons_Secunda_Fade_Start_Angle"); + if (angle >= secunda_end_angle && angle <= secunda_start_angle) + secunda_angle_fade = (angle-secunda_end_angle)/20.f; + else if (angle < secunda_end_angle) secunda_angle_fade = 0.f; else secunda_angle_fade = 1.f; - if (angle >= 40 && angle <= 50) - masser_angle_fade = (angle-40)/10.f; - else if (angle <40) + float masser_angle_fade; + float masser_end_angle=mFallback->getFallbackFloat("Moons_Masser_Fade_End_Angle"); + float masser_start_angle=mFallback->getFallbackFloat("Moons_Masser_Fade_Start_Angle"); + if (angle >= masser_end_angle && angle <= masser_start_angle) + masser_angle_fade = (angle-masser_end_angle)/10.f; + else if (angle < masser_end_angle) masser_angle_fade = 0.f; else masser_angle_fade = 1.f;