Add enabled check to animation script commands

(Fixes #3793)
pull/203/head
Allofich 8 years ago
parent 7998583a7b
commit 143ee387cc

@ -42,6 +42,9 @@ namespace MWScript
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.getRefData().isEnabled())
return;
std::string group = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
@ -69,6 +72,9 @@ namespace MWScript
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.getRefData().isEnabled())
return;
std::string group = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();

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