added first batch of AI-related instructions and functions (they don't do anything at this point)
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c18e83d7c0
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14cf007a3f
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#include "aiextensions.hpp"
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#include <components/compiler/extensions.hpp>
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#include <components/interpreter/interpreter.hpp>
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#include <components/interpreter/runtime.hpp>
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#include <components/interpreter/opcodes.hpp>
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#include "interpretercontext.hpp"
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#include <iostream>
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namespace MWScript
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{
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namespace Ai
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{
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class OpAiTravel : public Interpreter::Opcode1
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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MWWorld::Ptr ptr = context.getReference();
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Interpreter::Type_Float x = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float y = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float z = runtime[0].mInteger;
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runtime.pop();
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// discard additional arguments (reset), because we have no idea what they mean.
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for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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std::cout << "AiTravel: " << x << ", " << y << ", " << z << std::endl;
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}
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};
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class OpAiTravelExplicit : public Interpreter::Opcode1
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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std::string id = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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MWWorld::Ptr ptr = context.getWorld().getPtr (id, false);
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Interpreter::Type_Float x = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float y = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float z = runtime[0].mInteger;
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runtime.pop();
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// discard additional arguments (reset), because we have no idea what they mean.
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for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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std::cout << "AiTravel: " << x << ", " << y << ", " << z << std::endl;
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}
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};
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class OpAiEscort : public Interpreter::Opcode1
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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std::string id = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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MWWorld::Ptr ptr = context.getReference();
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std::string actor = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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Interpreter::Type_Float duration = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float x = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float y = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float z = runtime[0].mInteger;
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runtime.pop();
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// discard additional arguments (reset), because we have no idea what they mean.
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for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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std::cout << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration
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<< std::endl;
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}
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};
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class OpAiEscortExplicit : public Interpreter::Opcode1
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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std::string id = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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MWWorld::Ptr ptr = context.getWorld().getPtr (id, false);
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std::string actor = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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Interpreter::Type_Float duration = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float x = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float y = runtime[0].mInteger;
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runtime.pop();
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Interpreter::Type_Float z = runtime[0].mInteger;
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runtime.pop();
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// discard additional arguments (reset), because we have no idea what they mean.
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for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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std::cout << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration
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<< std::endl;
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}
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};
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class OpGetAiPackageDone : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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MWWorld::Ptr ptr = context.getReference();
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Interpreter::Type_Integer value = 1;
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runtime.push (value);
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}
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};
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class OpGetAiPackageDoneExplicit : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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std::string id = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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MWWorld::Ptr ptr = context.getWorld().getPtr (id, false);
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Interpreter::Type_Integer value = 1;
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runtime.push (value);
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}
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};
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const int opcodeAiTravel = 0x20000;
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const int opcodeAiTravelExplicit = 0x20001;
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const int opcodeAiEscort = 0x20002;
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const int opcodeAiEscortExplicit = 0x20003;
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const int opcodeGetAiPackageDone = 0x200007c;
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const int opcodeGetAiPackageDoneExplicit = 0x200007d;
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void registerExtensions (Compiler::Extensions& extensions)
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{
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extensions.registerInstruction ("aitravel", "cllll/l", opcodeAiTravel,
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opcodeAiTravelExplicit);
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extensions.registerInstruction ("aiescort", "cllll/l", opcodeAiEscort,
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opcodeAiEscortExplicit);
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extensions.registerFunction ("getaipackagedone", 'l', "", opcodeGetAiPackageDone,
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opcodeGetAiPackageDoneExplicit);
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}
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void installOpcodes (Interpreter::Interpreter& interpreter)
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{
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interpreter.installSegment3 (opcodeAiTravel, new OpAiTravel);
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interpreter.installSegment3 (opcodeAiTravelExplicit, new OpAiTravelExplicit);
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interpreter.installSegment3 (opcodeAiEscort, new OpAiEscort);
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interpreter.installSegment3 (opcodeAiEscortExplicit, new OpAiEscortExplicit);
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interpreter.installSegment5 (opcodeGetAiPackageDone, new OpGetAiPackageDone);
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interpreter.installSegment5 (opcodeGetAiPackageDoneExplicit, new OpGetAiPackageDoneExplicit);
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}
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}
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}
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@ -0,0 +1,25 @@
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#ifndef GAME_SCRIPT_AIEXTENSIONS_H
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#define GAME_SCRIPT_AIEXTENSIONS_H
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namespace Compiler
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{
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class Extensions;
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}
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namespace Interpreter
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{
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class Interpreter;
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}
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namespace MWScript
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{
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/// \brief AI-related script functionality
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namespace Ai
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{
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void registerExtensions (Compiler::Extensions& extensions);
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void installOpcodes (Interpreter::Interpreter& interpreter);
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}
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}
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#endif
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